The patch goes live at 4PM PST.
[Xbox] 3.23.0b Patch Notes
This patch adds Valdo's Maps to the game alongside a number of other improvements and bug fixes of both large- and medium-importance.
Console-specific Improvements
- Fixed a bug that prevented highlighting loot without using RS on specific bosses.
- Fixed a bug that was causing a crash when opening store with with some non-English languages.
Affliction Improvements
- Party member minimap icons are now displayed in The Viridian Wildwood.
- The Wisp User Interface is now displayed for all party members in an area.
- The Ritual of Dance and Ritual of Meditation debuffs are now removed when The King in the Mists teleports you to the maze.
- The Essence Monolith now displays the Empowerment of imprisoned Monsters, if present.
- The Treant Dryad's Toxic Volatile Skill no longer deals damage when exploding a corpse to summon a volatile.
- The Incarnation of Agony can no longer be Desecrated or Raised as a Spectre.
- Updated the description on Tinctures to clarify they need to be equipped to a Flask equipment slot to be used.
Valdo's Puzzle Box
- Introduced the Valdo's Puzzle Box. It currently has 345 options for foiled Tier 17 Valdo's Maps that it can yield. We are still working through the list of submissions from Sandwraith Assassin Supporters to get the others in as soon as possible.
- Valdo's Maps are considered "cleared" when you have completed the Map, killed all Rare and Unique Monsters, and killed 90% of the total number of Monsters in the area.
General Improvements
- Various improvements to preloading have been made.
- Added the Tainted Catalyst to the Catalysts category of the Bulk Item Exchange section of the Trade website.
- Updated the descriptions on Ethereal Knives and its Transfigured versions to clarify whether each version fires knives outwards or downwards.
Bug Fixes
- Fixed several cases where the entrance to The Viridian Wildwood could block paths in areas.
- Fixed a bug where the Nameless Seer could become non-interactive if you hadn't purchased anything from him and your Wisps had run out.
- Fixed a bug where modifiers to pack size were unintentionally affecting the pack size of Troll Shamans, Wildwood Abominations, Fungal Reavers and The Incarnation of Agony in The Viridian Wildwood.
- Fixed a bug where Spectres raised from Fiery Cannibal corpses wouldn't attack.
- Fixed a bug where Blight Chests could fail to spawn due to them overlapping with the entrance to The Viridian Wildwood.
- Fixed a bug where you could encounter the same Azmeri Wanderer multiple times in a single area.
- Fixed a bug where monsters imprisoned by a Shrieking Essence duplicated by the Crystal Resonance Atlas Passive could have their Wisp Empowerment duplicated.
- Fixed a bug where Bestiary Monsters retained their Empowerment when captured.
- Fixed a bug introduced in 3.23 where Ethereal Knives no longer travelled as far, due to its projectile speed variance being removed.
- Fixed a bug where Ethereal Knives was firing projectiles downwards, rather than outwards, when used by a Spell Totem.
- Fixed a bug where Ethereal Knives projectiles were visually returning from a distance far further than they should.
- Fixed a bug where the camera was not zooming out correctly in Sirus' Arena or The Searing Exarch's Arena.
- Fixed a bug where Decorative Chests in the Labyrinth were not dropping any items when opened through the Caster Passive Mastery.
- Fixed a bug where Cremation of the Volcano did not respect line of sight rules.
- Fixed a bug where some legacy Cluster Jewel Notable modifiers were still able to roll on the Megalomaniac Unique Cluster Jewel.
- Fixed a bug where Yeena's fox form would add to the Monster count in areas.
- Fixed a bug where Beasts stored in Bestiary Orbs did not have their name displayed.
- Fixed a bug where the Map Stash Tab was using the incorrect name for the Affliction Map Series.
- Fixed a bug where Maximum Virulence was not displaying correctly on Herald of Agony's skill popup.
- Fixed an issue where a description for Penance Brand of Dissipation still referred to "Explosion radius" instead of "Pulse radius".
- Fixed a bug where base radius was not displayed on the Poisonous or Explosive Concoction Skill Gems.
- Fixed a bug where searching for Maps on the Bulk Item Exchange section of the Trade website was not working correctly.
- Fixed a bug where you could have two Rare Finisher Effect microtransactions equipped at once.
- Fixed two instance crashes.
- Fixed a bug where enemy Totems could not be damaged in areas with the "Monsters can only be Damaged while within 2 metres of a Player" Valdo's Map modifier.
- Fixed a bug where the visual effects for Reap could sometimes not be visible.
Last bumped on Dec 21, 2023, 10:22:29 PM
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Posted byNatalia_GGGon Dec 17, 2023, 4:41:51 PMGrinding Gear Games
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Thank you for everything all of you at ggg do.
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Posted byuNephilim#8314on Dec 17, 2023, 7:13:45 PM
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Nice!!!
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Posted byDaron Wojo#8808on Dec 17, 2023, 7:16:50 PM
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Sooooo when’s the realm coming back online?
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Posted bySnip diddy#8989on Dec 17, 2023, 7:28:53 PM
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Now we have rubber-banding??? Is this patch supposed to fix something or introduce new problems??? WOW!!!
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Posted byJaggyWires66#8347on Dec 17, 2023, 9:17:54 PM
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Awesome! Thanks for keeping console so close and up to date with PC!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Lag, lag, lag, lag, oh did I forget to mention LAG!!!
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Posted byzombieclod#8903on Dec 19, 2023, 7:21:21 PM
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with the last league / patch the game became unplayable; i have gigabit network connection. i experiencing loading times to the map areas over 80 seconds! i cannot choose the servers anymore in the options menu. why that? whats going on?
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please fix the lag !!!
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Posted byCaior420#8406on Dec 21, 2023, 10:22:29 PM
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