Minimap Landscape Desync
bug reference number: 1.367.705.363 This happens very often after the new patch. Direct X 12 Red-green "heatmap" moves with the character, map borders behave as usual Landscape slider hides the heatmap, suggesting it is actually the landscape portion of the map. Within a different area, it did display partial landscape information as well, while the borders turned into this heatmap. Probably out of bounds information stored in the same textures? Last bumped on Oct 25, 2023, 6:43:33 PM
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