Texture flickering when open Legion
After update 3.21.2 my textures flick white first then blue after the time is finished.
Before this update, there was no problem. If I leave the map the flickering goes away, as soon I open another Legion (or the time from the current one finishes) the bug return. I can fully support whatever is needed to help fix this issue. Video: https://www.youtube.com/watch?v=InXAPMOdNlE My specs: Operating System: Windows 11 Pro 64-bit (10.0, Build 22621) (22621.ni_release.220506-1250) Language: Portuguese (Regional Setting: Portuguese) Processor: AMD Ryzen 5 5600X 6-Core Processor (12 CPUs), ~3.7GHz GPU: Nvidia RTX 2060 Memory: 16384MB RAM Available OS Memory: 16308MB RAM Page File: 25921MB used, 6695MB available DirectX Version: DirectX 12 User DPI Setting: 96 DPI (100 percent) System DPI Setting: 96 DPI (100 percent) DirectX Database Version: 1.4.7 DxDiag Version: 10.00.22621.0001 64bit Unicode Edit: Here's a bug report code: 4.101.948.476 Last edited by Werneq on Jul 24, 2023, 2:34:10 AM Last bumped on Jul 24, 2023, 10:42:53 AM
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Solved after hotfix with server restart.
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