Texture flickering when open Legion

After update 3.21.2 my textures flick white first then blue after the time is finished.
Before this update, there was no problem.

If I leave the map the flickering goes away, as soon I open another Legion (or the time from the current one finishes) the bug return.

I can fully support whatever is needed to help fix this issue.

Video: https://www.youtube.com/watch?v=InXAPMOdNlE

My specs:
Operating System: Windows 11 Pro 64-bit (10.0, Build 22621) (22621.ni_release.220506-1250)
Language: Portuguese (Regional Setting: Portuguese)
Processor: AMD Ryzen 5 5600X 6-Core Processor (12 CPUs), ~3.7GHz
GPU: Nvidia RTX 2060
Memory: 16384MB RAM
Available OS Memory: 16308MB RAM
Page File: 25921MB used, 6695MB available
DirectX Version: DirectX 12
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DirectX Database Version: 1.4.7
DxDiag Version: 10.00.22621.0001 64bit Unicode


Edit: Here's a bug report code: 4.101.948.476
Last edited by Werneq on Jul 24, 2023, 2:34:10 AM
Last bumped on Jul 24, 2023, 10:42:53 AM
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Solved after hotfix with server restart.

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