There's Something Seriously Wrong with Controller Support's Interaction with the Crucible Forge

Bug # 2,414,079,729

As the title says, Controller Support with the Crucible Forge sucks. About half of the time I interact with the forge the assigned buttons don't work. (Meaning: I can't bring up the weapon passive trees of the listed items, nor can I actually get passed the weapon selection screen and start the "channelling".) It's really frustrating.

I don't know how to describe it better than, half the time the Crucible Forge can't be interacted with past the weapon selection screen.

Thanks for your time! Good luck with the league, GGG!

Wrecker
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast

Annnnnd

Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters): 1-Button, HC SSF, Item Freedom: https://www.pathofexile.com/forum/view-thread/3467875
Last bumped on Apr 9, 2023, 9:33:21 AM
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My first Crucible Forge interaction had me select my weapon, and then I pressed A to start... except it didn't channel. The music started up as if it was going to go, but the only input it accepted was backing out. But then it was no longer interactable.

This only happened the very first time, using the Steam client and a controller.

However, I *do* still have the problem where if I'm on the weapon select menu I cannot bring up an existing Crucible Passive Tree. I have to back out and go into my inventory to do it instead.

It also seems to max out at 5 choices on the interface -- which is fine, except the order it opts to show them is random. I either have to drop excess items from my inventory to get the one I want to show, or equip/unequip it to change the priorities. A minor annoyance.

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