[Xbox] 3.19.0g Patch Notes

[Xbox] 3.19.0g Patch Notes

This patch contains changes to the Storm Strider Archnemesis modifier, the ability to see completed tiles in the Lake of Kalandra, improvements to Spark and Lightning Strike projectiles, as well as bug fixes of both small- and medium-importance.

The realm will go down for the patch to be deployed at Sep 01, 2022 11:00 PM (EDT) (this is displayed in your local time).

Improvements

  • Lightning Mirages spawned by monsters with the Storm Strider modifier now spawn a short distance away from the player, instead of right on top of them. Monsters with this modifier now have a 2 second global cooldown for Triggering a Lightning Mirage when Hit (previously 0.75 second), and Lightning Mirages now have a 1 second cooldown until they can use their explosive skill (previously 2 seconds).
  • Reduced the terrain collision size of Spark and Lightning Strike projectiles by 50%. This also fixes a longstanding bug where Spark projectiles sometimes weren't created if cast up against a wall.
  • Completed tiles in the Lake of Kalandra are now faded out when displayed on the Lake Map.
  • Lore objects in the Lake of Kalandra will now appear in order, with a random lore object appearing if you have already seen them all.

Bug Fixes

  • Fixed a bug which caused the damage dealt by Galvanic Field to not scale with shock effect.
  • Fixed a bug where Ghost Reaver could apply 50% less Recharge Rate to Life when allocated in combination with Eternal Youth.
  • Fixed a bug where Tentacles in The Uber Eater of Worlds Boss Fight could sometimes be invisible or deal delayed damage.
  • Fixed a bug where Rare Monsters with the Mirror Image modifier could sometimes become untargetable.
  • Fixed a bug where packs of Harbinger Monsters would not spawn when your Traps, Mines, Totems, or Minions killed an enemy in Maps with Kirac's Memory of Survivor's Guilt.
  • Fixed a bug where Kirac could offer Maps not currently found on the Atlas as a Mission.
  • Fixed a bug where it was possible to corrupt Maps into others not found on the Atlas, such as Shaper Guardian Maps.
  • Fixed a bug where players were able to display segments of the Kalandra Challenge Trophy they had not yet unlocked.
  • Fixed a bug where Remove-only Stash Tabs could still display with the "Hide Remove-only Tabs" option selected after changing areas.
  • Fixed a bug where summoned microtransaction pets would not update their movement speed to match increases or reductions to your movement speed.
  • Fixed a bug where the Recombinator User Interface was not functional in Controller input mode.
  • Fixed a client crash that could occur when moving a Stash Tab into a Stash Folder in Controller input mode.
  • Fixed a rare client crash.
Last bumped on Sep 2, 2022, 7:57:38 AM
Is there any patch in the works to improve performance? Currently certain mechanics this league are practically unplayable, such as breach and beyond. Too many mobs spawn,the game drops to 0fps, and you die or the game crashes. I am running a very fast ssd and the game performance is still unstable with these mechanics. Especially in the lake of kalandra. Please let there be a fix as I would really like to do breach, beyond, and the lake of kalandra. I am currently lvl 92 and I hate losing half a bar of xp due to performance.
What xbox are you playing on? I switched to the series x this league and have had no issues whatsoever with fps drops like I did on the xbox one.
Does this fix crashing? On a series x and I crash half a dozen times a day.
Edit: Stream of consciousness keystone disabled scarabs, derp. Spectral helix is working fine now. :shrug: :clap:
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Last edited by Flap the Jax#8424 on Sep 2, 2022, 3:55:22 AM
Can we PLEASE get a crash fix for scrolling up in the chat half the time I go to scroll up trade chat to look at an item my client crashes...
Plz add delay to after death screen message, im tired of going in town every time.
game crashes alot more when u have 120fps "on" on xbox series s atleast idk if its also with the xbox series x. would be cool if poe also would get 120 fps support so i dont need to switch modes on my xbox settings if i wanna play "next gen" games.

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