Only DX11 shader cache will be created by POE

For some reason my game will not create vulkan nor dx12 shadercache folders. Only dx11.

So everything is invisible how to fix


I thought I fixed it earlier but it turned out it had switched to dx11 rather than remaining vulkan.
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Last edited by OptimistMind on Jun 15, 2022, 6:49:21 PM
Last bumped on Jun 15, 2022, 6:48:17 PM

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