0.9.9c Patch Notes
We made this patch today to cram in some frequently requested features before the Public Stress Test Weekend. Please test the new features and let us know if you find any problems!
Version 0.9.9c: Features:
Balance:
Bug Fixes:
Last edited by Chris#0000 on May 10, 2012, 5:05:31 AM
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Yesssss
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Some nice fixes in here, good job as always.
Gangplank - Level 73 Mara.
"I ate some oranges and it was k" |
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zoom in and out, awesome!
Default Leagure: FuryLan
Note: 1, Exalted = 2Divine = 8GCP 2, GCP = 3.5Chaos = 12Fusing 3, Chaos = 3.5Fusing = 2Alch/Scouring = 10Jeweler/Chromatic = 20Alternation |
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Finally Zoom out!
Please, post screenshots of it maxed out. No more being owned from the snake spits/totems/merveil outside the view screen. "It feels like holding my breath under water constantly." Me about the limited "life expectancy" of the inventory space on Path of Exile and frequent needs to go to town to unload. Last edited by Interesting#4599 on May 10, 2012, 5:05:41 AM
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You can't zoom out any further than you could before. Chris shouldn't have worded it like that.
Path of Exile II - Game Director
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Dammit! "It feels like holding my breath under water constantly." Me about the limited "life expectancy" of the inventory space on Path of Exile and frequent needs to go to town to unload. Last edited by Interesting#4599 on May 10, 2012, 5:08:32 AM
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The mousewheel allows you to zoom in. It then allows you to zoom out again back to where it was. The patch notes have been reworded to not give the wrong impression.
I'm pleased with how nice the art looks up close though. | |
Must... Zoom in.. on Dead Baby, and Evil Mr.Sparkles.
Patch hasn't gone live yet so, curious to see how this works, I'm only concerned for the zoom out feature and its advantage over someone who is more zoomed in (defaul zoom) over someone who has a much wider view area if you can zoom out past the default, making it easier to anticipate far shots etc. Edit: Ah saw the post, good to know that you can't zoom out, I wrote quite a rant in a thread about that how it would be completely unfair to all players, making them at a disadvantage having less field of view then zoomed out players who can't enjoy as much of the games graphics. Last edited by Evir#5190 on May 10, 2012, 5:13:22 AM
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" For me, gloves are still missing, and also Templar Shield and Sigil Kite Shield still identical? invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
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