Please Change How Users Interact with Blight Towers

Hey GGG,

I love the changes to Blight towers in 3.12. It's given my less elite characters decent chances at some Blight encounters. BUT no matter the changes that are made, I still die often.

The issue comes with me accidentally clicking on a tower when I don't mean to, which keeps my character in one place, I don't know why I'm still, and I die trying to figure it out.

I accidentally push down on the left analog stick all the time when playing PoE. I don't mean to of course...I didn't even know that I pushed down on the analog stick that much until Blight came out. Either way, PoE is not a "calm" game per se and I'm always "into it". So when I'm in a Blight encounter, I accidentally open the tower menu but don't realize it. I go through the process of figuring out why my character can't move. I hit a flask for frozen...that's not it. I try moving again incase it was a stun...that wasn't it either. Then I check the top of the screen for some icon that is like a Bear Trap or something...I don't know...and then I'm dead.

I would LOVE the Blight interaction button to be different. Could it be the right analog stick instead? If not, is there a way it can be removed from such a vital and frequently used "button"?

I'm sure there are a ton of people that don't experience this but I'd guess that there are a ton of people that are also in my camp too.

Anyway, my feedback/suggestion is to remove the initial Blight Tower interactions from the left analog stick.

Thanks! And thanks again for making towers more powerful I really do notice a difference account wide.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast

Annnnnd

Wrecker of Days' One-Stop-Shop: Stress-Free Builds (& Filters): 1-Button, HC SSF, Item Freedom: https://www.pathofexile.com/forum/view-thread/3467875
Last bumped on Oct 29, 2020, 7:05:57 PM

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