Trickster TR Spellslinger-like void sphere ? Help needed !
Alright, so i had this idea, what about you grab a normal TR content destroyer and you attach a void sphere to it?
YES You got a perfect anti-explote-mob TR on the early game. Of course if i am not missing something this should work and would be a nice addittion to our TR damage. Classic lvl 29 - 30 Toxic rain on a 1.50+ AS bow. We can have a 6-Link body armour as cascass jack for our Void sphere setup. ( Thinking coc + increased crit chance ) Another way would be to get a rather lower level TR but cast void sphere with " Chance to trigger socketed spell on hit " on bow. We would be losing around 4 to 6 levels depending on gems and equiptment. But we would get the QoL of not casting void sphere. From my calculations ( not totally accurate ) we would be having around 4-6 segs void spheres, and if void sphere actually has a nice base damage line, this could be an awesome second skill both for dmg and anti porcupine purpose. I think this seems like a good idea, would apreciate comments on how to convert this post into an actual guide. If the theorycrafting works i might start with this build ! Last edited by BuggyPie on Sep 16, 2020, 12:06:39 PM Last bumped on Sep 16, 2020, 2:30:21 PM
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That's not a really good idea.
For toxic rain, you most likely want a +level of socketed gems bow, so your TR will be socketed in your bow already. Also, it's a physical spell, which scales very differently from TR. Honnestly, given the cooldown of void sphere, just cast it yourself. |
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" Also just noticed that the trigger socketed spell is no longer a thing for crafting . F | |
" Actually, what about cast on crit setup, since void sphere would greatly benefit from both duration and chaos multi. Things that we are scalling with TR. I think once the numbers are out, a lvl 29-30 TR on bow and a coc + increased crit void sphere on carcass would be great. Maybe even go for crit enchant on boots and some crit nodes ? | |
"Source? Cuz there's nothing about it in the patch notes. | |
" Craft of exile marks it as " no longer crafteable " But the mod is there, dunno what happened. If you think that its still in the game let me know, i will actually make a pob and guide from scratchs ! | |
The mod list attached to the patch nodes still has it under master craft section so that's weird.
https://www.pathofexile.com/public/news/2020-09-15/mods.html Wouldn't they say something in the manifesto / patch notes if they wanted to delete it? | |
" Yeah, i think this theorycrafting might work, any thoughts ? |