[3.12 discontinued] IMPALE SKELETON QUEEN

Build is discontinued for now. 3.12 seems to nearly target-nerf this build.
I will recreate the build and re-release if I can make it work again
Last edited by GornoDD#3738 on Sep 14, 2020, 11:52:24 PM
Last bumped on Sep 16, 2020, 3:26:14 AM
Nice guide! Will you update the guide after path notes?
Man, I had a "hard" time getting through this guide with any information.

I couldn't stay focused for some reason.
Mapping and delve video please, boss skills aren't exactly share-worthy, no surprises there.
Last edited by Starbuckz42#3193 on Sep 13, 2020, 3:39:09 PM
The biggest problem will be coloring the Cloak of Defiance next league without harvest, I guess we shouldn't use that armor then.
You put in a lot of effort! Nicely done!! Really like it.

Let´s see how much of your build will get a nerf with the
next patch.

regards Arkon
10/10 art, would read again.

I would be very interested in the build if I didn't already play Vaal Skeletons to death in Metamorph.

Skellies always had high dps on a budget, but the clearspeed was always only average, and you had to invest to get tanky. Not to even mention the Watcher's Eye bells and whistles, and all the other endgame improvements.

What really impressed me here was the defensive layers. Looks great, and a really good way to play minion builds imo.

I remember trigger wand being a HUGE QoL upgrade.

Well written, in-depth guide that gives clear guidance and answers most questions that arise. If I ever want to play Necro again, I'll definitely look here.

A suggestion: a T16 map full clear video. I find those as important as the boss killing video to get a glimpse of the regular mapping experience.
Last edited by Clerith#0368 on Sep 13, 2020, 5:58:28 PM
"
Starbuckz42 wrote:
Mapping and delve video please, boss skills aren't exactly share-worthy, no surprises there.


I will record some mapping this league. However I did my delve tests on a party invite in stanard league before harvest start since I dont have the time to get my delve so deep myself. Its just a massive grind. Maybe I find soneone to get my another 2-man to give you some proof.

However I will remove my claims until I have video proof. However if you look at my previous. I have never promised something that I my builds couldnt do.

"
ArkonHC wrote:
You put in a lot of effort! Nicely done!! Really like it.

Let´s see how much of your build will get a nerf with the
next patch.

regards Arkon


I will update the guide when the notes hit.

"
Clerith wrote:
10/10 art, would read again.

I would be very interested in the build if I didn't already play Vaal Skeletons to death in Metamorph.

Skellies always had high dps on a budget, but the clearspeed was always only average, and you had to invest to get tanky. Not to even mention the Watcher's Eye bells and whistles, and all the other endgame improvements.

What really impressed me here was the defensive layers. Looks great, and a really good way to play minion builds imo.

I remember trigger wand being a HUGE QoL upgrade.

Well written, in-depth guide that gives clear guidance and answers most questions that arise. If I ever want to play Necro again, I'll definitely look here.

A suggestion: a T16 map full clear video. I find those as important as the boss killing video to get a glimpse of the regular mapping experience.


Thanks mate. Mapping Video is coming today
"
GornoDD wrote:
Build is discontinued for now. 3.12 seems to nearly target-nerf this build.
I will recreate the build and re-release if I can make it work again


There is nothing in 3.12 apart from block changes that affects this build...
"

There is nothing in 3.12 apart from block changes that affects this build...


Yeah, I'm confused. It really didn't seem to mention anything about skeletons. I was going to start with this also.

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