This week (potentially later today) we're planning to deploy a 3.11.1d update on PC with several bug fixes. The 3.11.1d patch will be deployed on consoles shortly after it goes live on PC. To give you an idea what to expect from this update, we've prepared a preview of patch notes. Check them out below!
Please note that these are still subject to change prior to the patch's deployment.
- Areas in the Labyrinth created by Gifts, Tributes or Dedications to the Goddess for which instances have previously been opened and then timed out will no longer grant items or experience when re-entered. This previously applied to all Labyrinth difficulties.
- Harvest Infrastructure can no longer be placed from your stash by using the 'Stash View' functionality.
- Cultists in the Lookout Map boss room can no longer have the Fractured nemesis modifier.
- Ballista Totems no longer play surge effects.
- Fixed a rare bug where multiple uses of a Harvest crafting option could be consumed from a single crafting action.
- Fixed a bug preventing autoplanting of Harvest seeds from the Seed Stockpile if the seeds were item level 86 or higher.
- Fixed a bug where the Sacred Ashes degeneration could persist after the Avatar of the Grove encounter was completed.
- Fixed a bug where some Zana mission variations weren't offered as options. The "Single Portal" variation will remain permanently disabled.
- Fixed a rare bug where you could not access some encounters which branched off of Niko's Mineshaft.
- Fixed a bug which prevented Redeemer-influenced Boots from being able to roll Attack Dodge and Spell Dodge modifiers together.
- Fixed a bug where Burtok, Conjurer of Bones' projectiles originated from his target, rather than himself.
- Fixed a bug allowing Mother of the Hive in the Strange Sinkhole vaal side area to spawn far more Sand Spitters than intended.
- Fixed a bug where the effects of the Solaris Sky Beam skill didn't scale correctly with area of effect modifiers.
- Fixed a bug where Ballista Totems that used Power Siphon could cause performance loss after they had expired.
- Fixed three instance crashes.
- Fixed a client crash that could occur when using Shield Charge.
- Fixed a client crash that could occur when taking a screenshot.
In addition, the team has been working on improvements and fixes to the bloom technology. We'll give you an update on this as soon as possible, potentially next week. Thanks for your patience!
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Posted by Natalia_GGGon Jul 29, 2020, 5:22:12 PMGrinding Gear Games |
Nice
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Nice!
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Posted byManjii#2369on Jul 29, 2020, 5:25:15 PM
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PoG
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Posted byJimbeii#0258on Jul 29, 2020, 5:25:28 PM
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Nice for Zana and Niko
Last edited by Bakudan#2344 on Jul 29, 2020, 5:26:06 PM
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Posted byBakudan#2344on Jul 29, 2020, 5:25:55 PM
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WHY
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Harvest Infrastructure can no longer be placed from your stash by using the 'Stash View' functionality.
WHY
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Posted byYourPain#4218on Jul 29, 2020, 5:26:23 PM
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Great stuff, not sure about the harvest infrastructure part though :(
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Posted byciordy#7534on Jul 29, 2020, 5:27:41 PM
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okay but where is Black Box fix?
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Posted byLogazdoR#1188on Jul 29, 2020, 5:28:10 PM
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Are you fucking shitting me? Why make crafting worse? This is so shit.
[Removed by Support]
Once men turned their thinking over to machines in the hope that this would set them free. But that only permitted other men with machines to enslave them
“The Party told you to reject the evidence of your eyes and ears. It was their final, most essential command.”
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Posted byjackof8lades#6863on Jul 29, 2020, 5:28:35 PM
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Hope you all enjoyed your week off.
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Posted byShagsbeard#3964on Jul 29, 2020, 5:33:54 PM
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