[XBox](Maybe PS4 too) Marketplace Database limits the amount of items you can see?
Crimson Jewel Pages in Marketplace Display: 68 pages
Viridian Jewel Pages in Marketplace Display: 68 pages Cobalt Jewel Pages in Marketplace Display: 68 pages ... The odds on the bajillions of Jewels that drop, are saleable, all equating to each only having 68 pages worth of offerings on display at the same time are... low? This has not always been the case. I know... I have searched through a hundred+ pages of Jewels before in a League. Multiple times. (Can't remember which Leagues, though.) What's up with this? Can anyone confirm? (XBox One S, not the newer XBox One X, so not sure if there would be differences there or not.) And, if we're limited there, that means either we're getting a random selectiom each time, which would be best, or we're getting a selection based on some other variable... which would be ungood, possibly meaning we'd have a chance of never seeing some items up for sale. Well, either way would mean that, but the latter could insert a stronger block than just psuedo-RNG. So, what's up with this? Any chance of getting some "official" answer? If it's just a quirk and I happened to be searching at the only time this could be possible... that'd be nice to know from an "Official" source. Honestly, truly, I don't care if it is done for overhead reasons. If so, just tell me so I'll know... I just don't want to think that I'm actually seeing all the items that are on offer if that's truly not the case. Last bumped on Jan 3, 2020, 6:15:34 PM
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I play uk and a friend plays us and we see differnece items at the same time of looking so i think you are right
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