sirius fight feedback
so im not sure at this point if the fight was bugged (from what ive been able to find from others online i believe the perma immunity is a bug) or if theres some cryptic mechanic that i missed.. but boy this fight is an eyesore if nothing else. the arena is almost the same colour as the big ass black holes or whatever they are. and not to mention all of sirius' attacks are almost impossible to pick out because theyre the same colour as the arena.
and im curious as to why the camera has to zoom in so much seemingly at random during the fight? is this intended? i couldnt get sirius out of his immunity period after bringing him down to 70% or so. he seemed to phase, and from that point on never became targetable again, while continuing to attack me. i was going to post about this in the bug section but at this point i have no idea if its even a bug bc this fight is just a clusterfuck. after the first 4 elderslayer fights i was super excited to see what sirius was going to bring, but i was deeply underwhelemed. at best the visuals of this fight are super poor, it makes act 10 kitava look beautiful in comparison, and the random zoom ins make the fight even worse. xbox poe.. where people want e̶x̶a̶l̶t̶s̶ divines for junk items ¯\_༼ ಥ ‿ ಥ ༽_/¯ Last bumped on Jan 15, 2020, 11:14:57 PM
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You have to go just below him to force him on the ground again making him targetable.
That's how you finish all the immunity phase of the encounter. |
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I think it will be viable after 3.9.1, I faced it and had a lot of bugs.
https://www.pathofexile.com/forum/view-thread/2701746 Several times I lost portals for Sirus to be invisible during battle or to create a stone maze without a maze, only the first wall without exit. This game really needs a gamma adjustment, everything is so dark! |
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" +1 Sirius arena is very dark. I can't see exit from meteor maze and die every time. Anyway the game needs gamma settings, because there are a lot of dark locations. https://gamerdvr.com/gamer/puz0tron/video/84387925 Last edited by Puz0tron on Jan 2, 2020, 12:24:35 PM
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" Has been asked for before. We were told something like that's how the devs can get their intended view of the games dark atmosphere across. That was a few years ago, not sure if i can find the source. TrueAchievements - https://www.trueachievements.com/gamer/Corrison
XboxClips - http://xboxclips.com/corrison | |
" I see. But dark atmosphere is not same as dark locations where I can't see the walls and doors. Last edited by Puz0tron on Jan 2, 2020, 2:02:21 PM
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The fight is garbage. Should scrap it.They have too much on their plate new stuff every 3 months so its forgivable but man its trash.
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I digress, but I also find the colour palette for Moon Temple hard to deal with. This may also be attributable to my eyesight, but frankly the "blue against blue" can be frustrating when doing things like breaches as discerning how the paths connect just feels hard to discern. In contrast other maps with brighter palettes honestly feel like a relief to run and are far less strain on my eyes.
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so even after the changes that 3.9.2 implemented this fight is still a visual nightmare. the first phases of the fight are okay, but lordy the final phase is still a clusterfuck. betwen sirus teleporting offscreen and everything looking the same, i have no idea what is even happenening, dont even get me started on the maze lol.
how do you hit something you cant see? this fight is such a step back from UE it makes no sense xbox poe.. where people want e̶x̶a̶l̶t̶s̶ divines for junk items ¯\_༼ ಥ ‿ ಥ ༽_/¯
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