limit particle effects on blight trails
seems as though blight pathways while active are sending out outrageous amounts of particle effects that are just pointless, and that if they were toned down a bit, it would seriously help performance especially on larger high end blight maps
UO Chessy - Ace - 1999-2019 Minax for life. One man army, Atomic Godz, Yew gate large marble, Brit gate UO hybrid - a chia pet/a terrorist/Ace Last bumped on Oct 30, 2019, 11:04:31 AM
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