limit particle effects on blight trails
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seems as though blight pathways while active are sending out outrageous amounts of particle effects that are just pointless, and that if they were toned down a bit, it would seriously help performance especially on larger high end blight maps
UO Chessy - Ace - 1999-2019 Minax for life. One man army, Atomic Godz, Yew gate large marble, Brit gate UO hybrid - a chia pet/a terrorist/Ace Last bumped on Oct 30, 2019, 11:04:31 AM
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