[3.7] Storm Burst/ Orb of Storm trickster - Try to hit me
Hello everybody,
i want to share my trickets build to inspire some of you on their way in Poe or get some feedback. I tried to made versatile build. I prefer focus on one character, despite the fact, that have more characters with different focus is more efficient. If you prefer to have one main character as me, then be my guest and continue reading :) I have to add credit to Luniev and his build which was my starting point and i keep a lot of stuff from his masterpiece. My characters are available so feel free to check my character tab. Tooltip of dps in hideout(with flasks)
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Storm Burst
Orb of Storms Pros and Cons:
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Pros:
+ versatile build for all content + high defense + Caster - spell based items are cheaper this league Cons: - Not single button build - Not suitable for Legion monoliths ( small area coverage) Pastebin
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Passive tree/Bandits/Pantheon:
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Passive tree: https://www.pathofexile.com/fullscreen-passive-skill-tree/3.7.4/AAAABAYCAQQHBUIFtQbnBx4I9AkgDkgPxBBYEZYWvxbzGnIbyB2DHwIfQSBoIvQj9iT9JjwmlSoLKwosnC-dL9YwWzBxMHwyATfUOkI6WDt8QZZJUUmxS3hMg0yzTZJRR1VLVcZYMV3yXkVh4mHrahtqQ2wLbRltbHBScNR0gXYRelN9sH_GgLOD24nTjDaNfY2_j_qRR5MnlPGVLphTmyahL6KjpAWsl66zshm0OLVIuMq5ArmTvOq-Or6KwQDDCct_z3rP3dAf0PXUI9fP3ajf8-OE5RnnVOd06Nbr9e0_74jv6_DV8YryHfKO9Uv4l_k3-aT66_v1_rP_3g==?accountName=Nargoron&realm=pc&characterName=Nargron Ascendance: 1)Ghost dance 2)Swift killer 3)Escape artist 4)Harness the void Bandits: I prefer Alira because we benefit from all she offer. But kill all is also possibility if you manage to cover all resists. Pantheon: Major- Lunaris for mapping Solaris for major bosses Minor- Tukohama - more tanky when channeling Storm burst Defense - how it works
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This build has many layers of defense.
Evasion The most important is Evasion ( Evasion focused build) Example of end game stats: 64% evasion chance (72% with flask) And why evasion? It works very well with Trickster ascendancy. At first Trickster give you extra evasion through Ghost dance and Escape artist Dodge Dodge is nice combination with Evasion. This is the reason why we go for Acrobatics in passive tree. It help us to keep our Ghost shroud up and avoid damage. Vaal Grace is next source of extra dodge. And last but not least is ascendacy source from Escape Artist +10% dodge chance. Example of end game setup: 49% dodge attack, 58% dodge spell With Vaal Grace cap dodge: 75% dodge attack, 75% dodge spell Blind To go even further with chance to avoid attacks, we try to blind enemies. Blind cooperate very well with evasion. Blind is a debuff that lessens the chance to hit of the affected target by 50% and lowers the light radius to the minimum value. To apply blind we need gloves with blind (more in gear section). Life + Energy Shield Last layer of our defense is hybrid pool of life and energy shield. Try to get as much as possible. Energy shield is very effective on trickster due to Ghost dance and Escape artist End game expectancy: 4500 life/2000 es Leech ES: Leech Energy shield is quite easy, there are plenty of sources. For example Soul Thief in passive tree. But trickster doesn't need a lot of ES leech due to ascendancy node Ghost dance. Life: With life its more tricky. I found to use Berek's Grip ring as the suitable solution. Damage mitigation There are some sources of damage mitigation. First of all from Patheon. Gems- Immortal Call, Infusion From ascendance - Ghost Dance Mobility And of course try to move and avoid spells, this build can tank a lot but sometimes you need to move out of craps :) like Shaper's beam or Phoenix's explosion. End game movement speed: Queen of the Forest + boots + onslaught + Jade flask is 145% movement speed --> your speed during mapping. bonus defense - Block We are using shield, but our block chance is not high ( due to Acrobatics) But extra 15-18% block chance is nice bonus. bonuse defense - Enfeeble If you still dont have enough defense then you can use Enfeeble curse. Gear:
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My current gear:
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Head:
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Very nice head piece for this build is The Vertex Vaal Mask due to high evasion and energy shield (around 280 energy shield - 1400 evasion from escape artist) and its quite cheap. Downside of this helmet - no life. possible option - good ES rare helm. Most valuable affixes are: -resists until cap 75% -energy shield -life -storm burst enchants weapon
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Rare wand/mace/dagger best affixes: -Adds # to # lightning damage with spells -Increased spell/lightning damage -Increased critical strike chance with spells -Increased cast speed -Gain #% of Elemental Damage as Extra Chaos Damage -Gain #% of Non-Chaos Damage as extra Chaos Damage -Gain #% of Lightning Damage as Extra Chaos Damage -+#% Global Critical Strike Multiplier examples: Shield
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Rare shield
best affixes: -Socketed gems have #% reduced mana reservation (without this, go to budget option) -resist to cap 75% -# evasion ratting -# to maximum energy shield -#% Increased evasion and energy shield -# to maximum life examples: budged version: Leper's Alms Mirrored Spiked Shield very good shield for this build due to high Evasion and energy shield. Body armour
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Bis, especially for mapping, is Queen of the forest destiny leather. This build has high evasion so Queen makes you very fast. But its not that easy to get 6 offcolor sockets. example: Budged version until you get 6-link offcolor Queen, you can use Shroud of the lightness carnal armour This chest is 6link for price of 5link. Its very good Armour with high defensive potential. example: Gloves
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We are using rare gloves with blind to increase our defense potential. Looking for: -Socketed gems are supported by level # blind -resits to cap 75% -Life -High Evasion -Socketed gems are supported by level # faster casting -Socketed gems are supported by level # mana leech -Socketed spells have +#% to critical strike multiplier -increased cast speed -#% global chance to blind enemies on hit example: budged: rare evasion gloves with elemental resists and life are good point to start. Boots
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Bis are Atziri's step slink boots. This boots are cheap and they are good for every evasion build. -+ life -high movement speed -chance to dodge spells example: Amulet
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There are many options. I prefer good rare ring. affixes: -resists to cap 75% -life -evasion -+# total maximum Energy Shield -#% increased spell damage -#% increased lightning damage -+#% Global Critical Strike Multiplier -+#% Global Critical Strike Chance -Gain #% of Non-Chaos Damage as extra Chaos Damage -Increased cast speed example: unique options: Aul's Uprising Onyx Amulet - with Grace/Wrath/Zealotry reserve no mana ( grace is the cheapest option) Choir of the Storm - good single target damage boost Rings
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First ring is our source of leech- so we want to use Berek's grip Two-stone ring. If you have enough resistances, you can try to get corrupted version with increased cast speed. Example: Second righ get some rare ring. Prefered affixes are: -resistances to cap 75% -life -Energy shield -#% increased Lightning Damage -#% increased Cast Speed --# to total mana cost of skills -+#% Global Critical Strike Chance -+#% to Global Critical Strike Multiplier Belt:
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Get good rare belt - best is Stygian vise to has Abyss jewel. This abyss jewel should has #% chance to gain onslaught for 4 seconds on kill to push your dps and movement even further. affixes: -elemental resistance to cap 75% -life -Energy shield -#% Increased Lightning damage -#% Increased elemental damage examples: Flasks: -Life flask with some instant recovery -Taste of Hate- convert Storm burst damage to cold so you get extra chaos damage during conversion with ascendance node Harness of the Void. Plus we don't have armor, so reduce physical damage is nice bonus. Could be switch for The Wise oak if resists allowed it. - Atziri's promise amethyst flask - help with life leech, plus add more chaos damage for physical and elemental damage. - Diamond flask - best damage boost flask. - Jade Flask - use this only if you are using Queen of the Forest, otherwise go for Quicksilver flask. Gems:
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Head 4Link Explanation: Our first cast when damage taken setup -Enfeeble Enfeeble could be switch to whatever curse you prefer. Enfeeble is defensive option, if you need more dps, then go for Assasin's mark -Wave of Conviction Is here to apply -25% elemental resistance debuff. Due to add # to # lightning damage and Increase #% lightnig damage is always applied lighning version. -Summon Lightning Golem Is in CWDT setup only because i am lazy to cast golem every time it dies. -Cast when damage taken support Trigger other gems in heads. Due to level limitation be careful on which level you push other gems from this setup! And dont forget, that if you are using The Vertex Vaal Mask, then all gems in helmet has +1 level. Weapon 3Link Explenation: Another CWDT setup. This one is pure defensive. -Immortal Call Defensive spell to mitigate more damage -Cast when damage taken support Trigger other gems in heads. Due to level limitation be careful on which level you push other gems from this setup! -Increased Duration Support To increase Immortal Call duration Shield 3Link Explanation: -Portal Just quality of life, its not necessary. -Zealotry Our dps aura with defense potential - healing from consecration ground. Keep in mind, that if you don't have Shield with reduce mana reservation, you CAN'T use Zealotry. Then you can use a) defensive option - Discipline b) offensive option - Herald of Thunder. -Vaal Grace Our defensive aura, with all nodes from passive skill tree boosting our evasion, it gives us 10k evasion. Gloves 4Link Explanation: This is our main clearing setup. If you have elder gloves, then its 6link. Orb applies blind, shock and has nice clearing potential. Plus it help as as second source of damage against bosses. -Orb of storms Clearing skill. -Increased Critical strike support We are crit based build, so increase base crit gives us nice boost. -Controlled destruction support Decrease crit chance, but it worth damage boost. We can't use elemental focus, because we use Orb of storm to shock enemies. -Chain support To boost clearing potential or Orb of storms. But it decrease single target potential. You can skip this if you are using Herald of Ash. Boots 4Link Explanation: This is our movement setup. -Flame Dash Flame Dash is used to get over obstacles, speed up our movement and trigger Arcane surge. -Arcane surge Another damage boost, triggered by every usage of Flame Dash. Don't forget to keep it on proper level. -Phase run Movement boost. Can prolong Arcane surge for another extra time. Otherwise its used to boost movement speed, especially if you run out of flask. It could be used to get through enemies if you are surrounded and have Flame dash on cool-down. Don't use it during boss fights otherwise you lose Frenzy charges! Every next spell cancel Phase run. -Increased duration support Increase duration of Arcane surge and Phase run Chest 6Link Explanation: Our main single target damage dealing setup. -Storm burst What to say... beautiful spell :) -Infused channeling support Increased damage and provide infusion. -Physical to Lightning support We are scaling only lightning damage, not physical, so we converted physical part of Storm Burst to lightning. On trickster it has another bonus and that is ascendancy node: Harness the Void. Chaos damage bonus is applied to physical damage and after conversion its applied again on lightning damage. -Elemental Focus support Its enough to have just one spell to apply shock, so we can use elemental focus for Storm burst. -Concentrated effect support Storm burst is used mainly for single target - concentrate orbs closer means only more damage to boss. -Lightning Penetration support If you have Shroud of the lightness chest, then skip this. Shaper has 40% lightning resistance, so lightning penetration help us get more damage from Storm burst. Last edited by Nargoron#4438 on Aug 16, 2019, 6:14:07 PM Last bumped on Aug 16, 2019, 5:20:37 PM
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