Unbound Ailments
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Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a support. Please email support@grindinggear.com if you need any assistance! Last bumped on Jun 11, 2019, 8:30:53 PM
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I'm not entirely sure what's up with this support as it is, and it could do with a bit of love. It seems to be targeted as a generalist ailment support, but in being a jack of all trades it's ended up being a master of none - even builds that deal exclusively in ailment damage rarely utilize it, and the ailment effectiveness goes completely unused.
If I'll be honest, I think the idea of it being a generalist ailment support, that works with whatever ailment you slap on it, is really cool - but it could do with a mechanical shift. * Mana multiplier increased (130-140%?) * Quality bonus stays the same * Damaging Ailments inflicted by Supported Skills deal Damage (20-39)% faster * Supported Skills inflict Non-Damaging Ailments as though dealing (100-176%) more Damage (exact numbers subject to tuning) This would be a lot more usable while leveling - you could slap it on Incinerate to get more ignite damage with consecutive ignites, Arc to shock a boss you wouldn't be able to otherwise, or Puncture to intensify the bleed it inflicts. It'd also unlock new combinations for end-game ailment builds to invest into more than one ailment at once, particularly with ailment swapping uniques (Three Dragons/Stormfire Divine Ire would be amazing), and avoid invalidating Elementalist or Scion Elementalist (you get more base damage, but not the ability to inflict the ailments with a guaranteed minimum effect). |