Xbox One 3.2.3 Patch Notes
- Yellow Beasts, Legendary Beasts and Albino Rhoas can no longer have their corpses destroyed or consumed (other than by Necromancy Nets).
- The 'A Valuable Combination' prophecy no longer prevents completion of the Exalted Shard recipe.
- The Elder now waits until he explodes before dropping items.
- Updated the Microtransaction Store categories.
- Added 3D Art for the Bestiary Fenumus' Armour Set and Saqawal's Armour Set.
- Added a new ability to Saqawal, First of the Sky. The boss will charge forward dealing damage as it runs followed by a powerful tail swipe at the end of the charge.
- Your challenges and achievements are now checked against the game servers upon logging in. This will ensure you are granted any achievements you might otherwise be missing.
- Fixed a bug where The Elder's corpse was able to be consumed, causing the explosion to not occur.
- Fixed a bug where Blood Geysers in the Saqawine Retch Spirit encounter would explode at the end of their duration.
- Fixed a bug where the Plummeting Ursas in the Underground River boss fight displayed that they could be captured.
- Fixed a bug where Corrupted Beasts and Corrupted Rhoas summoned by The Bone Queen displayed that they could be captured.
- Fixed a bug where the Accursed Monoliths in a Twinned Sepulchre Map did not prevent damage from Doedre the Defiler's screams correctly.
- Fixed a bug where Madness Propagators in the Elder encounter could create Eldritch Decay while you were dead.
- Fixed a bug where Blink Arrow and Mirror Arrow clones could last longer than the displayed duration.
- Fixed a bug with Chaos Inoculation that could lead to characters dying due to a rounding error. This was primarily an issue for players affected by Rage.
- Fixed a bug where having 100% reduced Mana Cost of skills prevented modifiers to the total mana cost from applying.
- Fixed a bug where Aspect skills remained active after death but did not reserve any mana.
- Fixed a bug in the Infested Valley Map where the exit door in the boss room could become disabled after the boss was defeated when another player entered the boss room.
- Fixed a bug where players could get stuck when entering the Primordial Pool boss room.
- Fixed a bug in the Ghetto Map where the boss room could be unreachable.
- Fixed a display issue where character models would pop in on the character creation screen.
- Fixed two instance crashes.
- Fixed a bug where the corpses of Spirit Bosses could be destroyed.
- Fixed a bug where cast animations for Aspect skills could be incorrect after changing areas.
- Fixed a bug where monsters touched by Tormented Spirits were not correctly displaying the green flame effect, but only displaying a green glow.
- Fixed a bug where the Legacy Armour Set was not as shiny as it once was.
- Fixed a bug where completed trades on the trade market would not disappear correctly after taking the attached items.
- Fixed several UI bugs caused by skill gems with attached cosmetic effects.
- Fixed a bug where the D-pad would refocus the highlight while splitting a stack of items when the stash or trade market was open, causing the stack slider to be unusable.
Last bumped on Apr 30, 2018, 6:42:23 PM
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Posted byNatalia_GGGon Apr 29, 2018, 8:03:40 PMGrinding Gear Games
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Thanks for the bug fixes and updated patch notes!
“He who fights for nothing, dies for nothing”
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Thanks for the customizable loot filter and in-game chat!
Oh, wait...
Hey peeps, it's a me, rangerDanger.
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Posted byrangerDangerr#7681on Apr 30, 2018, 5:16:57 AM
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"
rangerDangerr wrote:
Thanks for the customizable loot filter and in-game chat!
Oh, wait...
Damn took me 3 seconds to realise it was sarcasm
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Posted byViljan#1120on Apr 30, 2018, 5:55:23 AM
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"
Viljan wrote:
"
rangerDangerr wrote:
Thanks for the customizable loot filter and in-game chat!
Oh, wait...
Damn took me 3 seconds to realise it was sarcasm
Heh, got me too. Had to re-read to make sure I didn't skip over.
Xbox Gamertag - Corrison
Mixer - https://mixer.com/Corrison
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Posted byCorrison#3825on Apr 30, 2018, 6:42:23 PM
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