Meme Arrow Build Guide! - (Blink/Mirror Arrow meme build - (DOES NO LONGER WORK)



Ayo I got some requests for a guide for my recent Meme Arrow Build, so
I thought I'd smash a guide togheter to help people who want to achieve meme ascenscion.

For those people out of the loop, this is the video that I made showcasing my newest meme build:
https://www.youtube.com/watch?v=ylNyLaZ7_Jw


I also decided to record a boring map run as some of you want to see how it clears maps:
https://www.youtube.com/watch?v=VJ5DYZJhsd4

Intro

Yes this is a meme build. Yes you will die.
And yes you will have the coolest build for any kind of masters rotation you find yourself in.
The whole point of this build is to maximize the amount of blink/mirror arrow minions we can achieve,
while still beeing a playable build.

This is not a build for beginners. If you are looking for a more viable, less meme and more boring build that will safely get you through the game albeit at a slower pace, check out TheUberElite's guide instead. https://www.pathofexile.com/forum/view-thread/2134507/page/1#p15482376 He has killed Shaper in BHC-SSF-BTW-league, so he problably knows what he is doing.


I will start off by listing cons and pros:

CONS:
If a mob as much as sneezes at you, you die.
You need to have multiple 5-6/links to deal optimal damage.(5l is fine)
If your PC is a toaster and/or potato you might find yourself struggling at times.
Again, you will have 3.6K life tops. You sacrifice it all for the memes.
Bad league starter.
Easy to run into mana issues.


PROS:

Meme mastery.
You are never alone as you summon 50+ clones of yourself.
Enough damage to take out most of the end-game, but problably not uber elder.
50 minions makes for a good meat shield.
You only have to do normal and cruel lab, meaning izaro and unfair lab-traps will never be there to ruin your day.
Kind of easy to gear.
Fun to map with.
Did I mention you have FIFTY MINIONS???

Concept and gear:

As previously stated, the sole purpose is to maximize our clone count. This is achieved by sacrificing 11 jewel-sockets, and wearing sunblast to instantly detonate the traps we throw down.
We use Trap Support + Cluster Traps Support to quickly throw down 4-5 minion clones. We have all the trap cooldown nodes on the tree, and we also chose the Deadeye ascencancy for the sole reason of it giving 100% increased cooldown recovery speed for blink and mirror arrow. This cooldown applies to traps aswell. I have the 30% Blink arrow cooldown recovery speed for my helmet enchant, and late-game we use tinkerskin for another 30%. The ultimate late-game is
boots with the shaper mod "10-15% increased cooldown recovery speed." All of this put togheter leaves us with a cooldown of just 1.3 Seconds for blink arrow, and 1.45 seconds for mirror arrow!

I also use gloves which works as a psuedo 6-link and provides me with the very important GLOBAL mod "Skills which trow a trap throws an additional trap", meaning we throw 5 traps instead of 4 traps.

For auras I have them in a 5-link in my lioneye's glare. Please note this requires 5 off-colours in order to get, and to run empower also requires a level 4 enlighten. This is not strictly needed, and I was doing red maps just fine with my auras in a 4-link (anger-wrath-generousity-enlighten(level3))

Rest of my gear:





Leveling and progression.

Bandits: Help alira because mana is hard to sustain.
You want to have good leveling gear laying around.
With good enough gear you can easily make it to maps using a roth's reach and a random +1 quiver without any issues.
Here is the gear I used for leveling;



With the twink leveling gear in place, you don't need to worry about the passive tree that much. Grab all the aura nodes as the first thing you do, as you don't need any defence early on and just want damage.
Aside from that roughly follow this tree for level 81: http://poeurl.com/bSLz

After you reach level 37 make sure you equip sunblast. It will make your traps auto trigger, and feels really good. Allocate 2 Cheap construction jewels once you get sublast, so the traps trigger instantly.
Fill out more cheap constructions at the same pace you fill out duration nodes, as the nodes will screw over your trap duration unfortunately, but it is necesary in order for our minions to last longer, thus increasing our minion count.

Tips for a smooth leveling process:

For leveling I was having 2x 5-link settups in a Tabula rasa. I was using this settup til far into yellow maps, and it works wonders on a budget.
In act 3 get your 2 main auras Anger + Wrath, you need these to deal decent damage early game.
Make sure you have a generosity gem ready for once you reach level 31. This will greatly increase your damage.
Personally I swapped right into multi traps when it first was available, then swapped it out for cluster traps when I unlocked that gem.
Pro tip: Since beastiary has alot of level 21 gems for sale, make sure to buy a level 21/0 cluster trap gem for cheap. I paid 1c for both of my gems.
Until you can get Tinkerskin, use a quartz flask. Phasing is a HUGE quality of life for this kind of build that relies alot on mechanical dodging.


Endgame:

This is the tree for level 90: http://poeurl.com/bSLA
As you can see we have now picked up all the jewel sockets, and you should socket all 11 cheap construction jewel.
Notes:

Elemental Equilibrium:
It is very important to note how EE works. When YOU and YOU specifically hit an enemy with an attack, the enemy will lose 50 resistance for each element it was not hit with.
The mob will also gain 25% resistance to the element which you are dealing to it. How we take advantage of this, is that we hit an enemy with our curse on hit bow attack, which will apply a little bit of cold damage from our
ring/gloves/amulet. This will make the enemy vulnerable to Fire and Lightning damage, which corresponds to our main auras, Wrath and Anger. This makes our minions deal way more damage to targets hit by your attack.
In other words it is very important to have any form of cold damage somewhere on you gear (needs to be flat cold damage, not %increased). It is also very important to NOT have any fire/lightning damage at all on your gear.
Generosity support on your auras is obviously very important for this to apply correctly.
For reference I get my small amount of cold damage from my ring:


If you have any questions feel free to ask and I will try to remember to answer them.

Anyways Thanks for reading my guide. If you want to see more memes, my youtube channel which has plenty of them: https://www.youtube.com/user/eirikeiken/videos

Last edited by c9q9md#6086 on Jun 22, 2018, 9:02:11 AM
Last bumped on Jun 21, 2018, 11:49:46 AM
Reserved or something.
.
Last edited by Time04#3067 on Aug 7, 2020, 2:31:13 AM
Love the concept behind this and will give it a try! I do have one question though... Why, if you have Blink Arrow in a 6 link do you also have Mirror Arrow in a 4 link? What is the Mirror Arrow providing that the Blink Arrow does not? I'm not particularly familiar with either skill.
I swear, Ive never seen this before!

https://www.pathofexile.com/forum/view-thread/2006007
"
ThunderBiome wrote:
I swear, Ive never seen this before!

https://www.pathofexile.com/forum/view-thread/2006007


This build is Deadeye, that is Saboteur. Just as well, did you even read that guide? I'm guessing not, since you'd know it itself isn't the first blink/mirror arrow trapper. Shoo.
"You go on pretending that you own the universe,
And we'll all be here watching as you're falling down to Earth."
I DON'T understand.

You have sunblast (80% reduced trap duration) and 11 cheap construction jewel.

That's 190% reduced duration. Sunblast is NOT NEEDED here. (reminder : 3.2.0
Sunblast no longer causes traps to trigger when they expire, as that is now a base property of (almost) all traps.)

And why using 11 cheap construction jewels ? You can have 11 additional trap placed at a time ??? But u place them 5 by 5, so you only need to get 5 traps to be placed at a time.
"
Kikoyou wrote:
I DON'T understand.

You have sunblast (80% reduced trap duration) and 11 cheap construction jewel.

That's 190% reduced duration. Sunblast is NOT NEEDED here. (reminder : 3.2.0
Sunblast no longer causes traps to trigger when they expire, as that is now a base property of (almost) all traps.)

And why using 11 cheap construction jewels ? You can have 11 additional trap placed at a time ??? But u place them 5 by 5, so you only need to get 5 traps to be placed at a time.


90% increased duration on tree means he needs an extra 90% reduced duration on traps to hit 0
Current IGN: twitchtvTheuberelite

http://twitch.tv/theuberelite - I stream sometimes.
Last edited by TheuberClips#2320 on Apr 21, 2018, 3:34:41 AM
"
XigTek wrote:
"
ThunderBiome wrote:
I swear, Ive never seen this before!

https://www.pathofexile.com/forum/view-thread/2006007


This build is Deadeye, that is Saboteur. Just as well, did you even read that guide? I'm guessing not, since you'd know it itself isn't the first blink/mirror arrow trapper. Shoo.


Fair enough. The gear is precisely the same. Guess its just an alternative. Still fun and perfect for the upcoming trap modifications or new gems. (I hope new gems)
Got bored of wander
Sold all for currency
Built this
Had fun like never before for few couple maps
Would definitely recommend this build to anyone, a complete 5/7
Until next league!

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