Volley Support
Post your feedback for this support here.
Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a support. Please email support@grindinggear.com if you need any assistance! Last bumped on Mar 31, 2020, 10:03:35 PM
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Hijacking the first post to add a useful graphic by Mark_GGG showing how the additional projectiles are added (click to enlarge):
Yes, with certain numbers of projectiles you end up with a "dead zone" right in front of your character. This is currently working as intended; although might be subject to change in the future. Source: [1] Last edited by Abdiel_Kavash on Mar 20, 2018, 4:52:00 AM
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I was sad when I found out that Volley does not support Molten Strike. Does Molten Strike not fire projectiles "from the user"?
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" Molten Strike's projectiles are clearly emitted from the target's position, not the character's. (or even, from the ground) Last edited by Vipermagi on Mar 20, 2018, 11:09:39 AM
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" Volley doesn't work with projectiles created from the secondary parts of skills. Something like Molten Strike creates projectiles after you've attacked with your melee weapon. | |
The entire appeal of Volley is with 3-5 projectiles it eliminates the deadzones of the skill while reducing the spread. Once you have more than 5 projectiles though, it just ends up feeling more awkward than the natural projectile spread.
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hello
I am using Ice shot with volley support gem . When I use the Death harp bow the Ice shot isnt hitting some targets anymore . I can stand next to the monster and shoot all my mana on it and not a single hit . Changing my position helps , at some point I get a position where the shots hit again . When removing volley support gem the iceshot is hitting targets without problems . | |
How does VOlley works with Sire of Shards?
Will Ball lightning count side projectiles as additional sources of damage (bypassing 150ms hit limit) or are those just like LMP? |
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" what are the full effects of volley support on ball lightning? is it essentially another lesser-multi-proj support? or does it work like ancestral call where it counts as a separate cast for each projectile added by the gem, hitting the same target and ticking procs individually? thank you! | |
Is there a particular reason for why Volley does not support Soulrend? Is it due to the "homing" nature of the projectiles?
Edit*: Nevermind, this was just fixed in a patch. Last edited by wedontcare on Mar 14, 2019, 6:46:20 PM
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