Unearth
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Make sure you concisely state your character build, level, and other complimenting abilities you have when you talk about a skill - The more we know about your character, the better we can understand your feedback. Please email support@grindinggear.com if you need any assistance! Last bumped on Dec 20, 2021, 1:43:34 AM
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Well trying unearth, so far not bad it's helpfull for summoner build, the range is short, i kinda like it but need to know more
Life sucks; but damn i'm havin a ball doin it.
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I'm using cast when damage taken with this and it is not creating corpses. Is this a bug or is it intended?
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I wish GGG will improve the AI of the Arch Boner... Bone Archer
I really want to make a boner archer spectre build but their AI is too hilarious to be useful.... for those who don't know what they do as spectres: https://www.youtube.com/watch?v=o2A9adZNXvc Last edited by insobyr#6496 on Dec 1, 2018, 12:11:28 PM
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Please increase the maximum number of corpses allowed from 10 to 20.
I want to use Unearth - Unleash - GMP with Volatile Dead - Unleash, but doing so frequently wastes a ton of corpses on Unearth because of the unreasonably low corpse limit. I see no reason why this playstyle should be hamstrung by something silly like this. |
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How does Unearth + GMP + Unleash work?
Unearth has a max corpse spawned of 10. So with GMP one cast of Unearth creates 5 corpses. Is this how it would work with Unleash? Activate Unearth - 5 corpses fired, damage done, 5 corpses total Unleash #1 triggers - 5 corpses fired, damage done, 10 corpses total Unleash #2 triggers - 5 oldest corpses despawn, 5 corpses fired, damage done, 10 corpses total Unleash #3 triggers - 5 oldest corpses despawn, 5 corpses fired, damage done, 10 corpses total Is that basically how it works? Corpsemancer Supreme
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those minions sucks, give them +1 proj at level 25 gem and another +1 at level 30.
give them phantasm AI so they don t run away 2 meter for then attacking. They need to shoot right away without stepping back. Forum pvp
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I use Unearth for early DPS and minion buff using offerings. With the change of the skill it's not working in a mine set-up anymore. It shows as supported by blastchain mine, and worked fine before the balance change in Ritual league. Not sure if this is as intended.
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An AoE skill that has area size set to zero or maybe 1 units. Either non scalable with ingame tools.
Problem: impostor syndrome
Solution: nerf everything Result: depressing mess |
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