PvP Balance
|
Hi everyone! We all know that pvp is beoynd broken cause of some items and skills. Every game is created for fun, but PvP in PoE isnt fun with the unbalanced 1 shoot skills. I have some ideas that cloud bring the desire balance we all need. I will post about mechanics, skills and items that currently badly need a revamps.
1. MECHANICS - max block reduction vs players 50% - max elemental penetration vs players 50% - Improve Dodge and Spell Dodge 2. Skills - Fireball: reduce explosion AoE damage by 50% - Kinetic Blast: AoE damage reduced from 25% to 33% - Flame Blast: Max spell damage gain to the last stage 300% - Scorching Ray: Reduce cast speed by 30% - Blight: Reduce secondary duration by 50% - Bear traps: remove them from secondary damage. Now they can be blockable, dodgable, evadable - Reduce block Gem: Now add only reduce block instead of both reduce blcok and dodge - Add new gem : Reduce Dodge gem: similar like RBG but vs dodge - Add new aura: Chaos resists: Add chaos resists and 30% reduce damage to chaos damage over time - Explosive Arrows: Reduce explosion damage by 20% 3. Items - Death Doors: Now remove cannont be inflicted with bleedings anf now gives : 60% chance to avoide bleed and 80% reduce effect on bleeds on you - Death Oath's chaso aura: reduce damage by 33% - Zerphi;s flask: From 800% to 500% - Quill Rain Bow: from 30% reduce weapon damage to 20% reduce global damage I hope guys you liek my ideas :) I accept also possitive and constructive negative feedback :) And I will be happy to knwo what do you think! Best wishes :) The Holy Bible Last bumped on Nov 15, 2017, 12:08:03 PM
|
|
|
Idk I think you are missing some key skills and mechanics needing balance. Also something to keep in mind is, HLD is vast. There is a ton of mechanics and its hard to take everything into consideration. I noticed you forgot winter XD
I Stream PvP Twitch.tv/GrindcoreTHRALL THE STORY OF MY Descent into the Abysmal Afterlife( HC to SC, too Stronk!) http://www.pathofexile.com/forum/view-thread/346754 PK massacre, http://www.youtube.com/watch?v=Ldz09uBZ-ug Last edited by GrindcoreTHRALL#3263 on Oct 2, 2017, 11:31:28 PM
|
|
" Yes winter and all gloves enchance shoud not receive bonus from elemental, projectile and spell damage The Holy Bible
|
|
|
Not sure if trolling…
This thread is pointless. Where all those number have been pulled from? Values balancing is developers prerogative. If you have some concerns — don't try to suggest a (presumably wrong) solution. Just try to describe a problem. like, "Since 2.0 avg fight turned into instant action. pvp damage is too high. 1-hit-kill isn't fun" or "Dear GGG, it's time to stop ignoring pvp aspect of the game, we don't need pvp content, just a proper damage reduction for all skills, can you assign at least one person to fix everything you broke after 2.0?" Problem: impostor syndrome Solution: nerf everything Result: depressing mess Last edited by a_z0_9#4860 on Oct 3, 2017, 1:01:08 AM
|
|
|
[removed]
Last edited by Aodui#3921 on Oct 9, 2017, 12:45:29 AM
|
|
|
Ya I think the OP suggestion would make some tanks unkillable and then they would just use SR like they do now and melt any non tank XD
I Stream PvP Twitch.tv/GrindcoreTHRALL
THE STORY OF MY Descent into the Abysmal Afterlife( HC to SC, too Stronk!) http://www.pathofexile.com/forum/view-thread/346754 PK massacre, http://www.youtube.com/watch?v=Ldz09uBZ-ug |
|
|
This was interesting, Thanks!
|
|
|
frost bomb now have 50% reduced es regen on target.
Would fit with op list. Poe Pvp experience
https://youtu.be/Z6eg3aB_V1g?t=302 |
|
|
limit the projectile speed
|
|
" 150 "You have great power. You're right to be proud. It's unfortunate you have to die now, but I will honor you with 45% of my strength."
|
|











































































