[2.5] Scion Earthquake build (need your help)
Hello everyone,
I need your help trying to work out on a SCION earthquake build. I am pretty satisfied with this build but I wonder if I draw the short stick in the endgame in terms of damage output or not.... I really love Earthquake, and I really want it to like have MASSIVE AOE so in my build I really went out of my way to try and get MORE AOE :) But, it could end up hurting in other area's so hence I am asking advice. What do you guys think, would it be viable or not? Keep in mind, its LIFE based not ES. Build I came up with: http://poeplanner.com/AAUAAQ8QIwCFvrz0xkUKNdYxnqZXTeP-jzWS2L0IZxW4yFuWMjrh_gryRd-K6QL-s1crvYJtGZf0UlOXlT1ftfJ4DcAaqW534wHchNlHfr02ZU3KkOlGivDEgqmUh2p4eqknhO_awXTtBS15aMEEXz8UIO8OUEfkUZd5CZY5DvZIjM89_FhjxtgaPny4KS7xrFcN2WGtjc9-dqzqGFHmtC8hNEE_37KUh57F9zJ82XKprKpZ8xo4kFUnLzrYMol35Vfi7SCCm-FzogDwH2jyBLPAZjwF73yf369sa9k0joY70iHyQYIH2XwI9MBUakO86m87AZEt0nrvQzHDM1oaAMGEU-_97pDirQnZykYgWfLS3ZIAAAAAAA== I based it mostly on the current build I am following made by Lifting nerd Bro: http://poeplanner.com/AAUAAQcRIwCBpldN4_6PNZLYvTrh_gryRbXyeA3AGqlud-MB3ITZR369NmVNypDpRorwxIKplIdqeHqpJ4Tv2sF07QUteWjBBF8_FCDvDlBH5FGXeQmWOQ72SIzPPfxYY8bYGj58uCku8axXDdlhrY3Pfnas6hhR5rQvITRBP9-ylIeexfcyfNlyqayqWfMaOJBVJy862DKJd-VX4u0ggpvhc6IA8B9o8gSzwGY8Be98n9-vbGvZNI6GO9Ih8kGCB9l8Fey5HUMxTP_WWI9gwzNaGqLqEuGWbJHO85toZQGRLdJvO3rvxFhVqZe0agHE9q-nHM4rUA3N_lTAAQbGXaTd1fe5FrvzjfSDAAAAAAA= Its my first attempt at building my own build so please take it easy. Help is much appreciated. Skill-gems and setups: Primary Damage setup: Marohi Erqi Karui Maul - Earthquake, Less Duration, Melee Physical Damage, Physical To lightning, Weapon Elemental Damage & Fortify. Single Target & Damage Buff Setup: - Warchief Totem, Faster Attacks, Melee Physical Damage, Added Fire Damage, Concentrated Effect. Defensive Setup: - Cast When Damage Taken (lvl 13), Immortal Call (lvl 15), Molten Shell (lvl 17 ) & Increased Duration (max level) Note: Decrease/Increase the CWDT level requirements as you see fit. I use the above setup for tier 10+ maps. Auras/Mana Reservation & Golem: - Hatred, Herald of Ash, CWDT (lvl 1) + Flame Golem (lvl 3). Mobility & Charge Generation: - Leap Slam, Faster Attacks, Enduring Cry & Blood Rage. Bandit Quest Rewards: - Normal : Help Oak for 40+ life. - Cruel : Kill them all for 1 extra skill point. - Merciless: Help Kraityn for +1 to maximum frenzy charges Defensive affixes, in priority: 1. Life 2. Elemental Resistances (75% on Merciless) 3. Armor 4. Chaos Resistance Offensive affixes, in priority: 1. Physical Damage% 2. Added Flat Physical damage 3. Weapon Elemental Damage% Jewels: - Inc. Maximum life % - Inc. Physical Damage% - Inc. Area Damage% - Inc. Dex/Int Flasks: - 2x Seething Divine Life Flasks of Staunching - 1x Ample Granite Flask of Ironskin - 1x Ample Basalt Flask of Warding/Taste of Hate - 1x Ample Quicksilver Flask of Adrenaline Last edited by marfjuhhh on Feb 24, 2017, 5:28:15 PM Last bumped on Feb 24, 2017, 2:29:53 PM
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