Medallion, Event 84: One Hour Solo

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Dead characters will still receive reward points.

Top Prizes:

The overall top player by experience will receive 3 Reward Points.

The top 20 players of each class by experience will receive:
  • #1 player of each class: Demigod's Dominance (Unique Golden Mantle) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels:
  • Level 22: 10 Reward Points.
  • Level 19-21: 8 Reward Points.
  • Level 16-18: 7 Reward Points.
  • Level 12-15: 6 Reward Points.
  • Level 9-11: 4 Reward Points.
  • Level 6-8: 2 Reward Points.
  • Level 4-5: 1 Reward Point.

Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
  • Normal difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.
  • Normal difficulty The Caged Brute (The Upper Prison): 2 Reward Points.
  • Normal difficulty The Marooned Mariner (The Ship Graveyard): 2 Reward Points.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Fetid Pool: 2 Reward Points.
  • Normal difficulty The Den: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Ngamahu Tiki Unique Item (30 available to be won)
  • Alternate Art Night's Hold Unique Item (40 available to be won)
  • Alternate Art Tear of Purity Unique Item (10 available to be won)
Gameplay & Level Design
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Last bumped on Aug 9, 2016, 11:08:43 AM
Should have stayed in northern, docks with 3 minutes left are useless. Sigh.
double QS and ms, but lost 3 minutes on merveil because I didnt find damage/enough packs to kill before reaching her. Also got some huge zones.

Oh by the way, decoy totem dropped, that gem is bugged I believe, or rather causes bugs in monsters AI, I used it on Brutus and he couldnt decide whether to attack me or totem and just was spinning or doing nothing
ProjectPT was right.
Last edited by passofexhale#1727 on Aug 9, 2016, 11:02:00 AM


no rrr as usual
what up cuzz
Upper prison took 1.5mins from entrance to warden. And it was the only path wtf.
remove ghosts REMOVE GHOSTS
had to remake weaver's instance because ghosted weaver was unkillable
ghosts are such a fun and skilled mechanic and it totally belongs in races and they should appear randomly in zones too because why the heck not?
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Dropped from Brutus. Triple quicksilver and MS boots. Just need to improve mechanics! To start hitting level 22+

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