Medallion, Event 69: Medallion

This is a Signature Event. The top three experience value records across all signature races for each class wins an alternate art Demigod's Dominance at season end. You can view the current top three participants by class here.

Signature Races are Fixed Seed events, meaning that each participant plays through the same area layouts. In addition, all Signature races in a Season will use the same layout.


To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Dead characters will still receive reward points.

Active Mods
The following league mods are active during this event:
  • Fixed Seed: All instances of a given area have the same area layout, for all players. Multiple Race Events will regularly have the same seed. That is, the instance area layouts will be same in all the races of a fixed seed set. This includes all Signature events.
  • Medallion: Each area may have an additional mod applied to it.
  • Revealed Map: The minimap is automatically fully revealed.

Top Prizes:

The overall top player by experience will receive 3 Reward Points.

The top 20 players of each class by experience will receive:
  • #1 player of each class: Demigod's Dominance (Unique Golden Mantle) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels:
  • Level 22: 10 Reward Points.
  • Level 19-21: 8 Reward Points.
  • Level 16-18: 7 Reward Points.
  • Level 12-15: 6 Reward Points.
  • Level 9-11: 4 Reward Points.
  • Level 6-8: 2 Reward Points.
  • Level 4-5: 1 Reward Point.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Ngamahu Tiki Unique Item (30 available to be won)
  • Alternate Art Night's Hold Unique Item (40 available to be won)
  • Alternate Art Tear of Purity Unique Item (10 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
Last bumped on Aug 6, 2016, 7:05:57 AM
thankfully i died so i didnt have to waste my time with a 5.5m run
100 #1 - PA Rank 1 Flashback | 100 #2 - Cyclone Standard | 100 #3 - Support top 50 Talisman | 100 #4 - Support Rank 5 PHC | 100 #5 - Earthquake Rank 51 PHC | 100 #6 - Vaal Spark Rank 5 PHFB2W
yeahhhh if you have no topaz

and vaal spits ice right on top of you

and decides to lazer after that

yer ded

i wonder if you're just supposed to tp out when you get iced...

shit gear anyway so who cares
Last edited by Fightgarr#3134 on Aug 6, 2016, 6:49:24 AM
next time NEVER do vaal oversoul without quicksilver charges
what up cuzz
"
feelgewd wrote:
next time NEVER do vaal oversoul without quicksilver charges


yeah i always make sure i have 1 charge and i quicksilvered while still on the ice cuz i knew it was coming and he STILL clipped me, rip

RIP EVERYONE!!!!

VAAAAAAAAAAAAAAAAAAAAL
Last edited by Fightgarr#3134 on Aug 6, 2016, 6:49:43 AM
should have bought better than 12 flasks :(
Died to double glacial at hailrake then i got 3 poe crashes at northern so i had to run from wetlands again... dunno why but i started getting crashes 2 days ago and they keep on happening.
Spoiler


no transmutes dropped for whole race :(
3 I made from items I spent on flask-weapon-weapon,
didn't have an extra one to buy dex amulet for bloodrage,
didn't have R-G for leap slam from 18-21 :(
gloves didn't get RG after 6 chromes

and my brain is melting, I'm so slow
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)

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