Medallion, Event 42: 12 Min Burst 1

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Dead characters will still receive reward points.

Top Prizes:

The overall top player by experience will receive 2 Reward Points.

The top 20 players of each class by experience will receive:
  • #1 player of each class: 6 Reward Points.
  • #2 player of each class: 4 Reward Points.
  • #3 player of each class: 4 Reward Points.
  • #4 player of each class: 3 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels:
  • Level 5: 2 Reward Points.

Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
  • Normal difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.
  • Normal difficulty The Caged Brute (The Upper Prison): 2 Reward Points.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Fetid Pool: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Ngamahu Tiki Unique Item (20 available to be won)
  • Alternate Art Night's Hold Unique Item (15 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
Last bumped on Jul 31, 2016, 2:19:35 PM
Burst races should be Fixed Seed.
http://www.youtube.com/watch?v=WX8ZeZJqOE0
"
TyrantLeto wrote:
All races should be Fixed Seed.

FTFY. Or at the very least all races that are really races, unlike, say, Cutthroat, anyways. And possibly Headhunter if Headhunter were working as it did the one before last, instead of the Baneling-Volatile-spamfest the last one was, making it entirely unenjoyable.

Fixed Seed should also at least have a version that takes it a step further and makes mob spawns the same for all instances. It'd further help quell the perfectly valid complaints that Burst is more RNG than skill. If it's supposed to be a legitimate race, give everyone a fair and equal shot, instead of, as one person put it "opening a line of chests where you get a random number of exp from each chest." Which Burst currently is entirely too comparable to.
Last edited by TheLastZica1#3666 on Jul 31, 2016, 11:19:22 AM
Found Alch on Coast, rolled this on starting bow. Thanks RNGesus.

"
TyrantLeto wrote:
Burst races should be Fixed Seed.


50/50 mixup in both lower and upper prison in fighting games terminology
guessed wrongly both times, double dead-end for me
ProjectPT was right.

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