Winterheart, Event 28: 2 Hour No Portals Party

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Dead characters will still receive reward points.

Active Mods
The following league mods are active during this event:
  • No Portals: You cannot create portals in this event.

Top Prizes:

The overall top player by experience will receive 3 Reward Points.

The top 20 players of each class by experience will receive:
  • #1 player of each class: Demigod's Dominance (Unique Golden Mantle) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels:
  • Level 30: 14 Reward Points.
  • Level 26-29: 12 Reward Points.
  • Level 22-25: 10 Reward Points.
  • Level 19-21: 8 Reward Points.
  • Level 16-18: 7 Reward Points.
  • Level 12-15: 6 Reward Points.
  • Level 9-11: 4 Reward Points.
  • Level 6-8: 2 Reward Points.
  • Level 4-5: 1 Reward Point.

Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Mercy Mission (The Tidal Island): 2 Reward Point.
  • Normal difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Point.
  • Normal difficulty The Caged Brute (The Upper Prison): 2 Reward Point.
  • Normal difficulty The Marooned Mariner (The Ship Graveyard): 2 Reward Point.
  • Normal difficulty A Swig of Hope (The Docks): 2 Reward Point.
  • Normal difficulty A Fixture of Fate (The Library): 2 Reward Point.
  • Normal difficulty Sceptre of God (The Upper Sceptre of God): 3 Reward Point.
  • Cruel difficulty Mercy Mission (The Tidal Island): 2 Reward Point.
  • Cruel difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Point.
  • Cruel difficulty The Caged Brute (The Upper Prison): 2 Reward Point.
  • Cruel difficulty The Marooned Mariner (The Ship Graveyard): 2 Reward Point.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Fetid Pool: 2 Reward Points.
  • Normal difficulty The Den: 2 Reward Points.
  • Normal difficulty The Dread Thicket: 2 Reward Points.
  • Normal difficulty The Catacombs: 2 Reward Points.
  • Cruel difficulty The Fetid Pool: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Asphyxia's Wrath Unique Item (50 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
How are we supposed to get to Cruel in this? Does it just end on act 1 and going past Merviel sends us into Twilight Strand Cruel?
There is no Portal scrolls
maybe that is a nother stupid question. But will there be drops of portal scrolls that can´t be used but can be traded for id scrolls or transmutation shards?
"
Nick1wasd wrote:
How are we supposed to get to Cruel in this? Does it just end on act 1 and going past Merviel sends us into Twilight Strand Cruel?


Many HC-gamers can very well reach cruel difficulty in that time. It is a great achievement and not just any player can reach that. It is just there to give these gamers something to aima at when rest of the rewards are easy to get and under really tough competition.
"
Nick1wasd wrote:
How are we supposed to get to Cruel in this? Does it just end on act 1 and going past Merviel sends us into Twilight Strand Cruel?
The rule is "You cannot create portals in this event.", the game can still make a portals.
CharanJaydemyr:some people need to really rethink how they spend their money....I will trash this item if I ever find it on principle...I've seen much cleverer "troll" items get turned down, so I guess GGG gave up trying to enforce that one. Not GGG's finest hour.
poeurl.com/bD4E
Okay, this might sound stupid, but where's the catch ?
All I see is boss being slightly harder but that's about it. You can still logout and waypoint back or just wait for the next waypoint.

I mean, it seems like a lot of point for getting to level 30... and you can do it in teams.
So is there something I'm misunderstanding ?
"
georgesdenu wrote:
Okay, this might sound stupid, but where's the catch ?
All I see is boss being slightly harder but that's about it. You can still logout and waypoint back or just wait for the next waypoint.

I mean, it seems like a lot of point for getting to level 30... and you can do it in teams.
So is there something I'm misunderstanding ?


Party race teams are often highly-coordinated and rely on splitting up and reaching different areas at the same time, then using portals at each location so that all members of their parties get to complete the quests, saving a great deal of time. This makes that tactic impossible to use, and means that parties will generally have to stick together, instead. =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
fuck this game
note to self never farm docks for 2 hours ever again

#fullretard

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