Winterheart, Event 12: Act 2 Solo

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Dead characters will still receive reward points.

A summary of Alternate Start events:

Unlike regular races, Alternate Start events do not begin in Act 1, Normal. They can begin in any act or difficulty after that. These areas are the same level as they appear in the regular game, and are not scaled down for these events.

To compensate, Alternate Start Events provide pre-levelled characters with unallocated skill trees, who start with basic gear and skill gems appropriate to their level. These race types are also voided.

This event begins in Act 2, Normal, in The Forest Encampment.

Characters start at Level 12, with 13 unallocated passives

Top Prizes:

The overall top player by experience will receive 3 Reward Points.

The top 20 players of each class by experience will receive:
  • #1 player of each class: Demigod's Dominance (Unique Golden Mantle) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels:
  • Level 32: 12 Reward Points.
  • Level 29-31: 10 Reward Points.
  • Level 27-28: 8 Reward Points.
  • Level 25-26: 7 Reward Points.
  • Level 23-24: 6 Reward Points.
  • Level 20-22: 4 Reward Points.
  • Level 17-19: 2 Reward Points.
  • Level 15-16: 1 Reward Point.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Asphyxia's Wrath Unique Item (50 available to be won)
Gameplay & Level Design
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Is it 45mins or 1 hour? I never can tell if it's not in the race name.
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@Ziggy They allways state the beginning and the end time of the race at the top of the post...
Last edited by schnabltir#3127 on Jan 30, 2016, 4:09:21 AM

Starts in 41 minutes at 11:00 am, January 30th 2016 GMT+01:00
Finishes in 2 hours at 12:10 pm, January 30th 2016 GMT+01:00

70 minutes-race
WOW!!! Massive LAGG. Can't even move in town!!

Edit: Just got it back. So weird! Worst lagg ever. Kicked to sign in screen 3 times.
P̯̹̙̥̉̏ͦͯA̠̝̰̣̯͕͚̲̭͈̥̠͑̓̿ͦ̾ͯ̍ͅͅȚ̜̦͕̞̞̠̮͎͔͙͔̺̺͉̟̿̿̏ͬ͛͋̍ͮ̌̚H̹͕͚̟͍̘̤̱̻̬͓̬̮̫̦͖̳̹ͮͨ̒̉ͮ̿̈ͪ̇̿͆ͭ̃ͭ̃ͭ̚ ̲̫̞̤͓̳͑ͬ̾͌ͯ͐͂̿͗ͨ͋͑̍͐͗̾̄O͕̮̻͔̳̠͉͖̳͖͈̻͇͈̣̙̪͈ͨ͐̒̽ͣ̋ͅF̣͎̞̞̯̝ͦ͌̆ͥ̈͐̾ͣ̔ͮ̐̀̏ͪ̚ ̟̩͙̙̩̮̻̼ͬ͑ͥͦ͗̿E̼̭̩̜͕̱̤̭̞͖̳͍̝̤̼͓̗ͩͫ̌ͬ̊̋̄͑͗̽X͕̰̪̱̲̩̙̦͓͓̯̠̤̝̝̯̣̥̀̋̌̍̚Ȉ̖̟͔̩̝̊̿ͪͅL̺͓̻̰̀͋̅ͮͧE̎̑͆̏
Last edited by Snapfire#7349 on Jan 30, 2016, 5:43:19 AM
I wonder how ppl get lvl so fast. The difference is to huge to be true. I have barely 22 level, while others are over 30, wtf? I kill only big packs on areas 3-5lvl higher than mine and still...
Last edited by Gosen#5296 on Jan 30, 2016, 6:02:31 AM
Got so salty in the last 5 min when this dropped and I couldn't equip it :(

Spoiler
Very disappointed in the premade char, the idea is absolutely awesome but implementation leaves some things to desire. I mean I don't want to play a trapper so at least hook us up with a few transmutes and chromes...

Hell couldn't even link fire trap to multitrap as every item was BBG, like come on, give some variation.

Edit: Or make the starter weapons have white sockets.
In game contact @MajorAsshole

Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27
Last edited by Redblade#3843 on Jan 30, 2016, 6:17:02 AM

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