Soulthirst, Event 27: Brutus Kill

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Dead characters will still receive reward points.

A summary of Time based events:

Time based events are designed to create a competitive environment where players compete not by character experience, but by their ability to progress through the game and complete specific objectives, such as killing bosses.

The boss required to be defeated for this race is: Brutus, located in The Upper Prison.

  • The time recorded is based from the beginning of the race, not when your character is created.
  • Characters will not appear on the ladder until they have completed the objective.
  • Characters are not required to have completed the time based objective in order to receive points for the other objectives, such as points awarded for reaching certain levels.
  • Characters who die after completing the objective will still be counted for receiving reward points.
  • Points are awarded at the end of the race, do not delete your characters until they have been moved to the permanent leagues.

Boss Kill Prizes:
The following are awarded to all players to complete them, not just the first.
  • Kill Brutus in Normal difficulty: 3 Reward Points.

Top Prizes:

The overall top player by time will receive 3 Reward Points.

The top 20 players of each class by time will receive:
  • #1 player of each class: Demigod's Beacon (Unique Golden Flame) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels:
  • Level 8: 5 Reward Points.
  • Level 6-7: 4 Reward Points.
  • Level 5: 2 Reward Points.
  • Level 4: 1 Reward Point.

Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
  • Normal difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Fetid Pool: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art The Princess Unique Item (50 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
That upper and lower prison really threw me for a loop.
I went east
Last edited by Fightgarr#3134 on Nov 9, 2015, 11:14:40 PM
Not understanding why patching had to happen right before an event.. sadly for me my file got corrupted so I have to sit out on this event until I fully re-install. GG and gl to those that actually got in :)

Edit: Managed to get in 30 mins late, still killed brutus. I'm no longer butt hurt over patch issues. GG to top 10.
Last edited by RGR_Xantheus#2788 on Nov 10, 2015, 12:05:06 AM
"
Fightgarr wrote:
I went east
templar first with no ms boots o.o
>17'48"
>88th
>13th duelist


Dat upper fking prison...also I got megatrolled by Mud flats. Two nests together and the third waaaay off to the right.
"
Fightgarr wrote:
I went east
Got such a trolly mud flat, it wasnt at the end but in the middle.

100th place dream :D

"
RimGreeper wrote:
templar first with no ms boots o.o

b-but Peeps came first :/

Last edited by Soklay#5878 on Nov 9, 2015, 11:59:16 PM
"
alphaccount wrote:


Dat upper fking prison...also I got megatrolled by Mud flats. Two nests together and the third waaaay off to the right.


This. ='[.]'=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
Last edited by Raycheetah#7060 on Nov 10, 2015, 12:01:51 AM

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