Bloodgrip, Event 93: Brutus Kill

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

A summary of Time based events:

Time based events are designed to create a competitive environment where players compete not by character experience, but by their ability to progress through the game and complete specific objectives, such as killing bosses.

The boss required to be defeated for this race is: Brutus, located in The Upper Prison.

  • The time recorded is based from the beginning of the race, not when your character is created.
  • Characters will not appear on the ladder until they have completed the objective.
  • Characters are not required to have completed the time based objective in order to receive points for the other objectives, such as points awarded for reaching certain levels.
  • Characters who die after completing the objective, will still be counted for receiving reward points except for the level-specific prizes.
  • Points are awarded at the end of the race, do not delete your characters until they have been moved to the permanent leagues.

Boss Kill Prizes:
The following are awarded to all players to complete them, not just the first.
  • Kill Brutus in Normal difficulty: 3 Reward Points.

Top Prizes:

The overall top player by time will receive 3 Reward Points.

The top 20 players of each class by time will receive:
  • #1 player of each class: Demigod's Beacon (Unique Golden Flame) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels and staying alive:
  • Level 8: 5 Reward Points.
  • Level 6-7: 4 Reward Points.
  • Level 5: 3 Reward Points.
  • Level 4: 1 Reward Point.

Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
  • Normal difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Fetid Pool: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art The Blood Thorn Unique Item (15 available to be won)
  • Alternate Art Crimson Jewel Item (25 available to be won)
  • Alternate Art Death Rush Unique Item (30 available to be won)
  • Alternate Art The Blood Dance Unique Item (10 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com


Found flame totem in ledge as ranger = GG
Did a mistake in upper prison but wouldn't have won anyways.


https://www.youtube.com/watch?v=Dg6_Pxy_nC8&feature=youtu.be (Processing but it's a short race so should be ready in no time)

Also, WTB low level lightning warp for ledges like this (see the gap):
Spoiler
Last edited by Karvarousku#4030 on Sep 25, 2015, 4:21:49 AM


brutus took me a bit over 10 seconds since he was focusing my totem all fight :) sooo happy i got overall first!
ign:Lars
My Shop: http://www.pathofexile.com/forum/view-thread/1288489/ (Standard)

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