Bloodgrip, Event 80: Brutus Kill

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

A summary of Time based events:

Time based events are designed to create a competitive environment where players compete not by character experience, but by their ability to progress through the game and complete specific objectives, such as killing bosses.

The boss required to be defeated for this race is: Brutus, located in The Upper Prison.

  • The time recorded is based from the beginning of the race, not when your character is created.
  • Characters will not appear on the ladder until they have completed the objective.
  • Characters are not required to have completed the time based objective in order to receive points for the other objectives, such as points awarded for reaching certain levels.
  • Characters who die after completing the objective, will still be counted for receiving reward points except for the level-specific prizes.
  • Points are awarded at the end of the race, do not delete your characters until they have been moved to the permanent leagues.

Boss Kill Prizes:
The following are awarded to all players to complete them, not just the first.
  • Kill Brutus in Normal difficulty: 3 Reward Points.

Top Prizes:

The overall top player by time will receive 3 Reward Points.

The top 20 players of each class by time will receive:
  • #1 player of each class: Demigod's Beacon (Unique Golden Flame) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels and staying alive:
  • Level 8: 5 Reward Points.
  • Level 6-7: 4 Reward Points.
  • Level 5: 3 Reward Points.
  • Level 4: 1 Reward Point.

Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
  • Normal difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Fetid Pool: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art The Blood Thorn Unique Item (30 available to be won)
  • Alternate Art Crimson Jewel Item (40 available to be won)
  • Alternate Art Death Rush Unique Item (10 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com


dont try this

it does not work

you do no damage
Got the longest dead-end in submerged that I've ever seen. And I've been around since 0.9.4, so yeah...
How Fusings Work: http://www.pathofexile.com/forum/view-thread/38585/page/3#p1451934

IGN: TheHammer
died on purpose then I read the rule "Characters who die after completing the objective, will still be counted for receiving reward points except for the level-specific prizes."
welp 5 points gone
why dont i get such nice uniq drop from brutus in a longer race !?
Ign: The_Horus

My profile & builds @: http://www.pathofexile.com/forum/view-thread/544588
"
Fightgarr wrote:


dont try this

it does not work

you do no damage


lol
"
thehorus wrote:
why dont i get such nice uniq drop from brutus in a longer race !?


Agreed!

The double drop
went into 3 dead ends in submerged, when had discovered the bridge area on minimap before, so sleepy.
the went into dead end in prison, logged off just to find out that I didn't take WP - rerun ledge+climb, ewwww! And I chose to re-run ledge to wrong side too lol.
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races.
(I was wrong, it wasn't a ping issue but something else on GGG side)
Died to blue rhoa pack in Mud Flats. Ordinarily, this wouldn't have been an issue, except that Latency Kills. =>[.]<=

Got some pretty decent gear on the restart, and a unique I firmly believe was Brutus' apology for the unfortunate incident earlier:



=^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
"
ChronoExile wrote:
"
thehorus wrote:
why dont i get such nice uniq drop from brutus in a longer race !?


Agreed!

The double drop




You're telling me!
IGN: Frazetta

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