Bloodgrip, Event 60: Vaal Oversoul Kill

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

A summary of Time based events:

Time based events are designed to create a competitive environment where players compete not by character experience, but by their ability to progress through the game and complete specific objectives, such as killing bosses.

The boss required to be defeated for this race is: The Vaal Oversoul, located in The Ancient Pyramid.

  • The time recorded is based from the beginning of the race, not when your character is created.
  • Characters will not appear on the ladder until they have completed the objective.
  • Characters are not required to have completed the time based objective in order to receive points for the other objectives, such as points awarded for reaching certain levels.
  • Characters who die after completing the objective, will still be counted for receiving reward points except for the level-specific prizes.
  • Points are awarded at the end of the race, do not delete your characters until they have been moved to the permanent leagues.

Boss Kill Prizes:
The following are awarded to all players to complete them, not just the first.
  • Kill Brutus in Normal difficulty: 1 Reward Point.
  • Kill Merveil in Normal difficulty: 1 Reward Point.
  • Kill The Vaal Oversoul in Normal difficulty: 3 Reward Points.

Top Prizes:

The overall top player by time will receive 3 Reward Points.

The top 20 players of each class by time will receive:
  • #1 player of each class: Demigod's Beacon (Unique Golden Flame) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels and staying alive:
  • Level 20: 5 Reward Points.
  • Level 16-19: 4 Reward Points.
  • Level 12-15: 3 Reward Points.
  • Level 8-11: 1 Reward Point.

Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Mercy Mission (The Tidal Island): 2 Reward Points.
  • Normal difficulty The Dweller of the Deep (The Flooded Depths): 2 Reward Points.
  • Normal difficulty The Marooned Mariner (The Ship Graveyard): 2 Reward Points.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Fetid Pool: 2 Reward Points.
  • Normal difficulty The Den: 2 Reward Points.
  • Normal difficulty The Dread Thicket: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art The Blood Thorn Unique Item (30 available to be won)
  • Alternate Art Crimson Jewel Item (40 available to be won)
  • Alternate Art Death Rush Unique Item (10 available to be won)
Gameplay & Level Design
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never have i had this many troll layouts.... oh and when i crafted my poleaxe i apparently decided that i should just have it in my inventory to look at...
IGN: Rollface
nice layouts :^)
Won a Death Rush, so its fine

How do you guys post your gear?
"
Ascador wrote:
Won a Death Rush, so its fine

How do you guys post your gear?


When posting a reply click on your character portrait in the top left of the screen. This will open up the inventory of that character. From here you can select the characters inventory, or stash you want to see. Just left click the item and it will be linked in the forum post.
Hard run because of messing RnG ....
> no serrate droped (only some for stuning ...) needed to farm the blues for the currencies
> no rare Bow droped ... only got an average in the vendor ...
> no speed boot ...
> no flasks drop after a long time

also I had the feeling the currencies drop less than previous
( my first portal droped in upper prison ..)
My lucky day!
Got the Dweller of the Deep first kill.
Also got a Death Rush from the random draw.

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