Bloodgrip, Event 39: 12m Burst Champions 1

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

You are able to read up information regarding Descent: Champions events here

Dead characters will still be able to receive reward points in Descent events.

Top Prizes:

The overall top player by experience will receive 2 Reward Points.

The top 20 players of each class by experience will receive:
  • #1 player of each class: 6 Reward Points.
  • #2 player of each class: 4 Reward Points.
  • #3 player of each class: 4 Reward Points.
  • #4 player of each class: 3 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.

Prizes for reaching specific levels:
  • Level 5: 2 Reward Points.

Alternate Prizes:
The following are awarded to all players to complete them, not just the first.
  • Defeat Rukuku, the Pagan God: 1 Reward Point.
  • Defeat The Brute: 1 Reward Point.

Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty The Freezing Chamber: 2 Reward Points.
  • Normal difficulty The Obelisks of Faith: 2 Reward Points.

Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art The Blood Thorn Unique Item (20 available to be won)
  • Alternate Art Crimson Jewel Item (15 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
at first i thought it be like a burst race where each play could pick like 1 single unique wep from a chest since this is my first of this type i can participate in but notice its like descent champions but burst length which is still cool
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DeadlyHusky wrote:
at first i thought it be like a burst race where each play could pick like 1 single unique wep from a chest since this is my first of this type i can participate in but notice its like descent champions but burst length which is still cool


This has quickly become one of my favorite race formats, for fun and points. =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
I decided to try shadow, this was my second time with this class in this mode, I'm starting to understand the build the top players go for, let's see how I go in the next one.
Last edited by BlowITA#2373 on Sep 12, 2015, 11:17:22 AM

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