Timed based events are designed to create a competitive environment where players compete not by character experience, but by their ability to progress through the game and complete specific objectives, such as killing bosses.
The boss required to be defeated for this race is: Merveil, located in The Cavern of Anger.
The time recorded is based from the beginning of the race, not when your character is created.
Characters will not appear on the ladder until they have completed the objective.
Characters are not required to have completed the time based objective in order to receive points for the other objectives, such as points awarded for reaching certain levels.
Characters who die after completing the objective, will still be counted for receiving reward points except for the level-specific prizes.
Points are awarded at the end of the race, do not delete your characters until they have been moved to the permanent leagues.
Boss Kill Prizes:
Each Player to kill Merveil in Normal difficulty will receive 3 Reward Points.
Top Prizes:
The overall top player by time will receive 3 Reward Points.
The top 20 players of each class by time will receive:
#1 player of each class: Demigod's Eye (Unique Golden Hoop) and 10 Reward Points.
#2 player of each class: 6 Reward Points.
#3 player of each class: 5 Reward Points.
#4 player of each class: 4 Reward Points.
#5 player of each class: 3 Reward Points.
#6-10 player of each class: 2 Reward Points.
#11-20 player of each class: 1 Reward Point.
Prizes for reaching specific levels and staying alive:
Level 17: 5 Reward Points.
Level 13-16: 4 Reward Points.
Level 9-12: 3 Reward Points.
Level 5-8: 1 Reward Point.
Quest Prizes:
The first player to complete each of these quests wins the prize listed.
Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points.
Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points.
Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points.
Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
Normal difficulty Fetid Pool: 2 Reward Points.
Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
Alternate Art Stone of Lazhwar Unique Item (15 available to be won)
Alternate Art Sapphire Ring Item (25 available to be won)
Alternate Art Cybil's Paw Unique Item (30 available to be won)
Alternate Art Doedre's Damning Unique Item (10 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
What a disgusting run. Lightning shrines everywhere slowing me down, no whetstone, no rustic til i bought one with the free wp at cavern, terrible layouts with several corrupted zones leading me down the wrong path.
3-4 minute Merv fight with only 1 mana potion,0 cold resist(no rings on vendor,been checking since level 9) and no tp scroll drops at all :| I was stupid to throw away my blue gem and couldnt craft a saphire ring :s
3-4 minute Merv fight with only 1 mana potion,0 cold resist(no rings on vendor,been checking since level 9) and no tp scroll drops at all :| I was stupid to throw away my blue gem and couldnt craft a saphire ring :s
they seriously need to make res rings always be at the vendor, one of each atleast imo
3-4 minute Merv fight with only 1 mana potion,0 cold resist(no rings on vendor,been checking since level 9) and no tp scroll drops at all :| I was stupid to throw away my blue gem and couldnt craft a saphire ring :s
they seriously need to make res rings always be at the vendor, one of each atleast imo
Are you seriously advocating EZMode?
The availability (or lack thereof) of gear is part of the game. Sometimes you get what you need. Others, not so much. It's coping without that makes for the challenge! =^[.]^=
3-4 minute Merv fight with only 1 mana potion,0 cold resist(no rings on vendor,been checking since level 9) and no tp scroll drops at all :| I was stupid to throw away my blue gem and couldnt craft a saphire ring :s
they seriously need to make res rings always be at the vendor, one of each atleast imo
She's not that hard to kill with 0% cold res, just avoid her attacks.
EDIT: Just came 14th scion on a second character for fun, probably won't get any extra points but still AYYY LMAO
Last edited by Hemmingfish#1386 on Jan 16, 2015, 10:27:52 AM
3-4 minute Merv fight with only 1 mana potion,0 cold resist(no rings on vendor,been checking since level 9) and no tp scroll drops at all :| I was stupid to throw away my blue gem and couldnt craft a saphire ring :s
they seriously need to make res rings always be at the vendor, one of each atleast imo
Are you seriously advocating EZMode?
The availability (or lack thereof) of gear is part of the game. Sometimes you get what you need. Others, not so much. It's coping without that makes for the challenge! =^[.]^=