Season Ten, Event 75: 90m Fixed Seed Brutal

This is a Signature Event. The top three experience value records across all signature races for each class wins an alternate art Demigod's Eye at season end. You can view the current top three participants by class here.

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Top Prizes:

The overall alive top player by experience will receive 3 Reward Points.

The top 20 alive players of each class by experience will receive:
  • #1 player of each class: Demigod's Eye (Unique Golden Hoop) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.


Prizes for reaching specific levels and staying alive:
  • Level 32: 10 Reward Points.
  • Level 28-31: 7 Reward Points.
  • Level 23-27: 6 Reward Points.
  • Level 18-22: 5 Reward Points.
  • Level 14-17: 4 Reward Points.
  • Level 9-13: 3 Reward Points.
  • Level 6-8: 1 Reward Point.


Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points.
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points.
  • Normal difficulty Brutus (Upper Prison): 2 Reward Points.
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points.
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points.
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points.
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points.


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty Fetid Pool: 2 Reward Points.
  • Normal difficulty The Den: 2 Reward Points.
  • Normal difficulty Dread Thicket: 2 Reward Points.
  • Normal difficulty Catacombs: 2 Reward Points.


Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Stone of Lazhwar Unique Item (30 available to be won)
  • Alternate Art Sapphire Ring Item (40 available to be won)
  • Alternate Art Cybil's Paw Unique Item (10 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
lagggggggggggggg d/c = died
Last edited by cameramen#7780 on Jan 8, 2015, 7:14:25 PM
Found a GG rare tribal maul AND rustic sash, sapphire ring, etc... then Merveil caught me with an ice spear and that was it. Tribal Maul was too slow to dodge Brutal Merveil in melee. Never again.
unplayable lag

touched a white artisans started casting nothing happened...

game resynchs and im dead.
Misclicked TP and got rekt by the corrupted zone boss with 4 min left :(
2 Aurumvoraxes not enough RNG
As usual died in first 10 min, rerolled and managed to get 3rd witch.
I did it I finally got one! :D

(even though thats because a better shadow died)
Spoiler
10th ranger though disconnect, but there havent been to many ppl playing.<<
Never in a rush - always in a mess.
Move boots after hillock and double +1 wands by ledge, with plenty of orbs and life on everything. Only thing missing was a 2nd qs. Probably should have progressed, wouldnt have been good for a record with the single qs though and of course theres no way to know #1 would have an untimely death in the last 3 mins.

Desync/bs free run anyway, dont get many of those anymore.

GG all, see you next race.
IGN: KoTao
Spoiler


ms in ledge, 15 ms in ~vaal ruins .. ?
overall just a clean run, had some crazy dense corrupted zones though.
also, dced trying to load a corrupted zone, peeps ddos confirmed.

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