Season Ten, Event 60: Two Hour Party

To see your points in the current season (and its prizes), go to this page.

You are also able to view your season and events history on your profile page, under the Seasons & Events section.

Standard rules for league events apply. Please click this link if this is your first race event.
A guide has been posted here which covers general aspects and strategies of racing.

Top Prizes:

The overall alive top player by experience will receive 3 Reward Points.

The top 20 alive players of each class by experience will receive:
  • #1 player of each class: Demigod's Eye (Unique Golden Hoop) and 10 Reward Points.
  • #2 player of each class: 6 Reward Points.
  • #3 player of each class: 5 Reward Points.
  • #4 player of each class: 4 Reward Points.
  • #5 player of each class: 3 Reward Points.
  • #6-10 player of each class: 2 Reward Points.
  • #11-20 player of each class: 1 Reward Point.


Prizes for reaching specific levels and staying alive:
  • Level 36: 10 Reward Points.
  • Level 32-35: 7 Reward Points.
  • Level 27-31: 6 Reward Points.
  • Level 23-26: 5 Reward Points.
  • Level 18-22: 4 Reward Points.
  • Level 12-17: 3 Reward Points.
  • Level 6-11: 1 Reward Point.


Quest Prizes:
The first player to complete each of these quests wins the prize listed.
  • Normal difficulty Medicine Chest (Tidal Island): 2 Reward Points.
  • Normal difficulty Deep Dweller (Flooded Depths): 2 Reward Points.
  • Normal difficulty Brutus (Upper Prison): 2 Reward Points.
  • Normal difficulty Fairgraves (Ship Graveyard): 2 Reward Points.
  • Normal difficulty A Swig of Hope (Docks): 2 Reward Points.
  • Normal difficulty A Fixture of Fate (Library): 2 Reward Points.
  • Normal difficulty Dominus (Upper Sceptre of God): 3 Reward Points.
  • Cruel difficulty Medicine Chest (Tidal Island): 2 Reward Points.
  • Cruel difficulty Deep Dweller (Flooded Depths): 2 Reward Points.
  • Cruel difficulty Fairgraves (Ship Graveyard): 2 Reward Points.


Full-clear Prizes:
The first player to kill all of the monsters in any of the following areas will receive:
  • Normal difficulty Fetid Pool: 2 Reward Points.
  • Normal difficulty The Den: 2 Reward Points.
  • Normal difficulty Dread Thicket: 2 Reward Points.
  • Normal difficulty Catacombs: 2 Reward Points.
  • Cruel difficulty Fetid Pool: 2 Reward Points.


Random Prizes:
Reward points earned in this race grant tickets in a random draw for the following items:
  • Alternate Art Stone of Lazhwar Unique Item (50 available to be won)
  • Alternate Art Sapphire Ring Item (30 available to be won)
Gameplay & Level Design
Need help? Contact support@grindinggear.com
i love you throzz <3
nice 300 participant race lel

got 17th shadow with 58mins /played
Stupid layouts in den and graveyard cave didnt give me a chance for first.... so long and fked up.
No HUD no Gud i guess :/


really slow game by me (Merv ~40 min) axe dropped. Used it until Vaal Pyramid, there I finally found an eched Greatsword.

Things to improve :

Merv at 25 mins, early game in generall as I havent played since season 6
Item selection! Don't need 3 stashpages after the race with crappy items
Map awareness

6th Ranger
70ish Overall

Last edited by Fleshrocket#5492 on Jan 5, 2015, 5:19:14 AM
The Desync is real, really real. :P

My bro keeps dying on races coz of desyncs. I always survive coz i play maximum safe, but he tries to rush a bit faster and get's desynced in dangerous positions.

But cmon, how top racers survive 90% of the time when desync is so real?

Do they have qualitier servers nearby, or ? Or USA has better servers, idk.

Something smells fishy, and i am a conspiracy theorist, btw. :)
Proud Crusader of Hardcore Leagues.

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