Season Ten, Event 27: 90 Minute Merveil Kill
To see your points in the current season (and its prizes), go to this page.
You are also able to view your season and events history on your profile page, under the Seasons & Events section. Standard rules for league events apply. Please click this link if this is your first race event. A guide has been posted here which covers general aspects and strategies of racing. A summary of Time based events: Timed based events are new type of event introduced in Race Season 9, they are designed to create a new kind of competitive environment where players compete not by character experience, but by their capabilities to progress through the game and complete specific objectives, such as killing bosses. The boss required to be defeated for this race is: Merveil, located in The Cavern of Anger.
Boss Kill Prizes: Each Player to kill Merveil in Normal difficulty will receive 3 Reward Points. Top Prizes: The overall top player by time will receive 3 Reward Points. The top 20 players of each class by time will receive:
Prizes for reaching specific levels and staying alive:
Quest Prizes: The first player to complete each of these quests wins the prize listed.
Full-clear Prizes: The first player to kill all of the monsters in any of the following areas will receive:
Random Prizes: Reward points earned in this race grant tickets in a random draw for the following items:
Gameplay & Level Design
Need help? Contact support@grindinggear.com | |
ms at hailrake, lightning in climb | |
Boots from vendor and wep from brutus. :D |
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lawl |
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Off of merveil, if only this was a sig :P |
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not a single tp or wetstone was found
worst rng ever |
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Finally my curse is lifted, i lived through this Merveil race. Not the best run, lots of shit layouts but still didn't die :D
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2nd time running 90min Merveil, 12 whole seconds faster than my previous run lel.
Uninspiring gear Errors/RNGlessness - Clicked survivability talent instead of damage talent near the start (should have gone attack speed instead of Armour Evasion Life.) - Didn't get any necklace drops or good potion drops before Merveil. No TP scrolls so had to kite a lot. The Crypt 2 vs City of Sarn debate In my previous 90min posts, I've often wondered if it would be better EXP to farm Crypt 2 or finish Act II and farm Sarn. I decided to use my remaining race time in this race to test the Crypt 2 side of the theory. I ended up just getting level 26, the same level as my Rogue 90min result whereby I cleared A2 then farmed Sarn til the end, although maybe a third of the level less. This was also with the help of the Wurm's Molt drop from Merveil From all this info and data about Crypt 2 vs Act 2 clear/Sarn, it really feels neck and neck for EXP gains: Crypt 2 is stupidly safe and very fast to get to, but City of Sarn is such a faster levelling zone that it compensates for all the running around clearing Act 2 storymode. Also bear in mind that I had the Wurm's Molt, which is a very solid levelling unique. In my opinion, Turbo/Brutal race leagues = stick to Crypt 2 for safety, whereas Norm/non-RIP mods = clear Act 2 at a good pace and Farm City of Sarn. |
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" Think I'll take your advice on clearing Act 2 AFTER I achieve my Season 10 goal. I'm on track to get my Alpha's, so I'll rock the boat a little after that. I need to expand my horizons if I'm to get any better. =^[.]^= =^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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