[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses

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MrOnionRIng wrote:
Why The Signal of Fire? Is'nt a Drillneck with 1 additional arrow way better?

So he can go full elemental damage.
Last edited by kulnan#2245 on Dec 29, 2017, 3:00:27 PM
Why aren't more people using Oskarm gloves? That shit's amazing.
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kulnan wrote:
Why aren't more people using Oskarm gloves? That shit's amazing.


2-abyssal tombfist is a lot better for dmg though
Hi guys, first time I've gotten this high on a PoE character, starting to do tier 5 + maps and started to get killed a lot, so much so that my XP is barely moving. Pretty sure I buggered up my tree quite a while ago and not really sure what to be aiming for. I got 12 respecc points I can use plus currency to upgrade a items.

Damage also seems to have gone down a bit.

Any tips would be greatly appreciated.

Spoiler


And tree:
https://www.pathofexile.com/passive-skill-tree/AAAABAIBAABeAO4FtQguCIkRLxUgFr8XJhmOGo0hdiP2JJ0k_SaVKk0s6TBxMHwx-jKUNj051DpCOrM-zz8nQdBLeE2SUUdVS1smW69daGHiYqxsjG_ycFJxoXX9dvd6hH11fwJ_K3_7hG-Gs4bOidOMNo19jbmNv49PlQWa8ZuNnaqgn6OKpuCn1LF8tMW1CLVIu-O95sFJwuzD5sSiyNzKqc3q0K3TftQj1ELWitnG3Q3dqOdU6NbrFOtj7YPuDu969qP9bv4d_rr-yP_e?accountName=ShotGlockMF&characterName=Lithuex
I won't claim to be any great expert, but maybe I can offer a little help anyway.

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ShotGlockMF wrote:
Hi guys, first time I've gotten this high on a PoE character, starting to do tier 5 + maps and started to get killed a lot, so much so that my XP is barely moving. Pretty sure I buggered up my tree quite a while ago and not really sure what to be aiming for. I got 12 respecc points I can use plus currency to upgrade a items.

Damage also seems to have gone down a bit.

Any tips would be greatly appreciated.

Spoiler


No Staunching Flasks? I usually carry two.
Also get "of Heat" on one of your utility flasks, that way you can use it to pop lockboxes without worrying about getting frozen.

Only your gloves have a crafted mod on them. Most of the rest of your gear looks like it has room for more mods, so add something.

Move your Ice Golem in that empty green socket on your helm. CWDT will cast it for you and it'll buff your crit. Put Ice Bite in the slot on your gloves.

I'd suggest starting over with a new CWDT gem and not leveling it up so much, that way it'll cast more often. (You may have to replace the other high level gems too, but having it cast Immortal Call more often is worth it).

If (when) I'm using Ice Shot I usually link in GMP, WED, and Ice Bite. If I have a 5th socket, I'd add in PPAD probably. For a 6th socket, PTL, Faster Attacks, Chain, and Hypothermia are all good possibilities. I'd suggest trying them all and see what works best for you. Added Cold damage is a possibility too. Oh, and Cold Penetration as well.

With the exception of your neck and one of your rings, the life rolls on your gear all look low to me. Everything should have (a lot of) life on it, it's not always possible, but that's the basic goal.

No Stygian Vise for your belt slot? That's a Jewel socket you're losing. That's not an awful belt, but I'd still probably replace it.

That chest ... hm... I hate to tell you this, but I'd probably replace that. It has a crappy life roll, only one resist and it's corrupted, so you can't even improve the quality, or change the socket colors.


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ShotGlockMF wrote:
And tree:
Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAABAIBAABeAO4FtQguCIkRLxUgFr8XJhmOGo0hdiP2JJ0k_SaVKk0s6TBxMHwx-jKUNj051DpCOrM-zz8nQdBLeE2SUUdVS1smW69daGHiYqxsjG_ycFJxoXX9dvd6hH11fwJ_K3_7hG-Gs4bOidOMNo19jbmNv49PlQWa8ZuNnaqgn6OKpuCn1LF8tMW1CLVIu-O95sFJwuzD5sSiyNzKqc3q0K3TftQj1ELWitnG3Q3dqOdU6NbrFOtj7YPuDu969qP9bv4d_rr-yP_e?accountName=ShotGlockMF&characterName=Lithuex


Hmm.. not sure what you're going for there.

This is (more or less) what I'm planning on using:
Spoiler
https://poeplanner.com/AAsAAPMACxIAAHabjQgu7YMZjgBe034knWJafXX-urvjxKLveu4Oo4oj9k2SjX0wfFFHN9TtPz7PveaVBdnGMpR_Aqbgfyv9brF8w-aNufzFDY2Hdkp9W68hdobOwTMUdcjM74_fb04qI9NvJ5pqj2BM_0Mx2sEuU9NvdO0FLcMzWhqNfre2dcvqYr6nZU29Nkd-eu851Hb3Mfqgn42_1CMFtcLstMVirGyMnao2PetjES8rCl3yKgtwUonTjDZVS2HiJpUWv4GsM5JDEwzypcvo1psm3UZjpxGBelNh68965GqpeeCfFyZ6hNCtQdBfcINtPL7Y1QAAAAAA


In the (unlikely) event that I get further than that, Will of Blades, Sniper and Fangs of the Viper are all tempting. But so is that jewel socket right above Acrobatics. I might dump Ballistic Mastery too.
'A Balrog,' muttered Gandalf. 'Now I understand.' He faltered and leaned heavily on his staff. 'What an evil fortune! And I am already weary.'
Last edited by Unquietheart#1016 on Dec 31, 2017, 11:47:18 AM
Thanks for the reply Unquietheart, I’ll look into what you say. So overall I should be looking for some higher life rolls and also looking for a vise? I pretty much stopped doing abysses because the rewards were terrible and the gems useless.
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ShotGlockMF wrote:
Thanks for the reply Unquietheart, I’ll look into what you say. So overall I should be looking for some higher life rolls and also looking for a vise? I pretty much stopped doing abysses because the rewards were terrible and the gems useless.


Well, the basic goal (of the build) is for about 5k life by the time you're into the end game (red maps). You need a deep enough life pool to survive the unavoidable hits. There isn't really enough life available on the passive tree (that's in reach) to do that, so yes, you need life on your gear. As much as you can get.

(You also need other defenses, like Immortal Call. A layered defensive system is ideal).

Abysses are going to be hit or miss. This is an ARPG, there are going to be a LOT of misses. That doesn't mean you should give up on them though, you can obtain really good Stygian Vices, and really good Abyssal Jewels. In particular, look for the Searching Jewels, those are the ones that can roll bow mods.

Abysses are really kind of a question of volume. The more you do, the better your chances of getting something good. It's a bell curve. If you want double sixes, you need to roll the dice a lot, most rolls are going to be in the 6-8 range.
'A Balrog,' muttered Gandalf. 'Now I understand.' He faltered and leaned heavily on his staff. 'What an evil fortune! And I am already weary.'
Last edited by Unquietheart#1016 on Jan 1, 2018, 7:57:20 PM
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juerk wrote:
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kulnan wrote:
Why aren't more people using Oskarm gloves? That shit's amazing.


2-abyssal tombfist is a lot better for dmg though


but I'd lose even more crit chance and 2 jewel sockets, not sure if I can get rid of 2 right now

Also how much does the "2 projectile" enchant add to the damage? It's so expensive
Last edited by LvL99KampfKeks#4323 on Jan 2, 2018, 5:53:54 AM
In this build, and many others for Ranger, the guides suggests using CWDT and Immortal Call, but I haven't seen anywhere that generates the Endurance Charges for IC. Where are they coming from?
They aren't coming, you just use plain IC to avoid high dmg spikes.

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