Temple Charge Bug by ps5

There seems to be an issue with Temple charges in POE2. Even on fully juiced Tier 15 maps, full clears sometimes only count as a single charge. After running around 30 maps, I often end up with only about 40+ charges.



Fix the bug where Temple progress is being under-awarded as soon as possible. This way of “stealing players’ time” is really disappointing.

I’ve run into this multiple times in a row—I cleared 30 six-mod maps, all in a single-portal run, yet only ended up with around 40–50 progress. In the end, I still have to spend extra time grinding it back up.

Is the situation really so bad now that you have to squeeze even this bit of time out of players?
Last edited by Spades_ace1012#9045 on Apr 28, 2026, 3:50:08 PM
Last bumped on Apr 28, 2026, 3:32:15 PM

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