Ascendant/Scion Deadeye node is bugged
Frenzy charge should be gained 3 seconds while moving but for some reason it needs more than 3 seconds of uninterrupted running/moving.
Should be set to either gain frenzy charge per seconds when moving recently or at least follow the 3 seconds rule(which is already long). Last bumped on Jun 29, 2025, 1:03:05 AM
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