Private Leagues
Total: 7
SSF Sentinel Necropolis (expired)

Start Time:
May 6, 2025, 12:48:28 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Settlers + Necropolis (Free)
Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
SSF Sentinel Atlas Invasion (expired)

Start Time:
May 4, 2025, 8:42:10 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Settlers + Atlas Invasion + Shifting Stones (Free)
Atlas Invasion
Areas are inhabited by Atlas Bosses.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
SSF Settlers Affliction (expired)

Start Time:
May 3, 2025, 8:07:40 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Settlers + Affliction (Free)
Affliction
Venture into the Viridian Wildwood and cleanse it of its Affliction.
SSF SentinelAltrnate (expired)

Start Time:
May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Atlas Invasion (expired)

Start Time:
May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Settlers + Atlas Invasion + Shifting Stones (Free)
Atlas Invasion
Areas are inhabited by Atlas Bosses.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
hideoutwarriorsssf (expired)

Start Time:
Oct 18, 2024, 3:00:00 PM (America/New_York)
End Time:Nov 7, 2024, 2:00:00 PM (America/New_York)
League Type:
PoE 1 PC - SSF Settlers
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect